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    1. Keptick

      Read by Council Ideas on Stopping Beams with Blocks

      You can already use a docked entity as a stopper for beams ^_^
    2. Keptick

      Recognized Fuel mechanic proposal

      Not really, the power formula can be adjusted afaik. That's what happened when the soft cap was raised from 1mil e/sec to 2mil e/sec, the curve was adjusted so that you'd need around 2x the amount of power blocks to achieve the new bonus. I get what you mean though, but I'm pretty sure that...
    3. Keptick

      The Bane Existence (Procedural Faction)

      Yea I get what you mean, it's really hard to make them look good and have decent stats without obtaining something that's super fat.
    4. Keptick

      Recognized Fuel mechanic proposal

      That would be the single largest nerf in the history of starmade. Basically every ship that go over 2mil e/sec (which is not even what I'd consider a large ship) would get hit by the nerf bat. Sorry, but I can't agree with that; Large ships also have a place in this game. I can also guarantee...
    5. Keptick

      Recognized Fuel mechanic proposal

      I agree with both of you. However, I have yet to see a solution to docked reactors that doesn't either completely obliterate the balance of every single ship built so far or exacerbate #3. Simply disabling them (ex: making acfivation of power supply beams with logic impossible) still leaves the...
    6. Keptick

      In response to the recent registry failure.

      But you can play it for free without buying it (for now at least). Notice the download button at the top of the page :p ohgod, don't even go there
    7. Keptick

      The ultimate drone R&D thread

      Hahaha exactly It's smart enough to avoid collisions and even fly away to try different angles of approach if it can't dock, but it's too stupid to realize that the thing it's trying to dock to doesn't give out collisions in the first place XD
    8. Keptick

      Recognized Fuel mechanic proposal

      At least read the suggestion before replying. It's pretty clear that you didn't :p Hint: It's not about fuel for thrusters.
    9. Keptick

      The ultimate drone R&D thread

      I tried doing that, the AI is unfortunately fast enough to move out of the way lmao. The system would be flawless if it didn't perceive them as collision sources (or whatever is bugging out).
    10. Keptick

      CIR - Term 2 Councilors Announced

      Can't disagree with that. I'll poke to see what's up.
    11. Keptick

      The ultimate drone R&D thread

      Not that I know of :(
    12. Keptick

      Recognized Fuel mechanic proposal

      In relation to what @megacrafter said in the post above, after some discussion we agreed that the A-B fuel would be very hard to obtain, essentially an end-game item. It would be a seperate type of fuel, basically a high-end alternative to normal fuel (since it can be refined ad-infinitum)...
    13. Keptick

      Recognized Fuel mechanic proposal

      The fuel reactor blocks wouldn't explode when shot, only the fuel storage. Having the reactors explode as well would be a bit too much since, as you said, they can take up/cover large areas (unlike storage, which is rather concentrated into clumps). Edit: And it's really just optional. As I...
    14. Keptick

      Recognized Fuel mechanic proposal

      Thanks! herm... ok While that might be easy to say it's not very feasible to change coding languages at this point in development. There are MANY threads on the subject, so I won't start debating that here. As for collisions, no matter how optimized collisions are, when you have something...
    15. Keptick

      Recognized Fuel mechanic proposal

      This is something I wrote to address the problem concerning docked reactors. I based it on previous community polls, which suggested that people were pretty inclined to the idea of fuel replacing docked reactors. So from that I wrote up an actual way to make that work. I'm sharing it to see what...
    16. Keptick

      The Bane Existence (Procedural Faction)

      Son, I am NOT disapoint.
    17. Keptick

      Read by Council Japanese Anime Type Weapons

      So basically projectile scaling. Been suggested before, and is something I would definitely like to see in-game. I already talked to the devs about it btw, so rest assured: They know. In the mean time you can use the FX test pack, which makes beams wider. You can also get a bit creative and use...
    18. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      The drone hangar upgrade is almost complete! All that's left is to synchronize the hangar doors so that they open with the drone ejection. 220 drones. This is gon' be gud >:-D
    19. Keptick

      The ultimate drone R&D thread

      I submitted a bug report, please contribute ^ and whatever else you know about to it :D link: Bug T1123