Search results

    1. NeonSturm

      How much Cargo to farm a planet?

      Is the mass of a planet not shown when using a build-block?
    2. NeonSturm

      Stun laser cannon

      Stun : Jump-Interdiction and Stop effect. Anti-stun : More warp blocks and thrusters. I thought you mean just a hand gun stunning others instead of outright killing them when I read the title.
    3. NeonSturm

      Door logic

      Doors could have a proximity trigger function. On while you are next to them or inside them. The bigger they are, the further away they might detect a larger entity. Area triggers work, but they are very complicated to setup especially for smaller doors. you need at least 2 area triggers, 1...
    4. NeonSturm

      Incinerator Block

      This limits planet-harvesters and is a good thing *joke* :p Content of cargo-crates could be undock-able as a box full of loot.
    5. NeonSturm

      Storage block logic

      Mining-Lasers -> Buffer -> Cargo. If cargo is full, stop mining. Start blinking alert lights (and soon sounds!). The buffer stops waste from the time between the cargo getting full and the mining stops. The buffer can also be a storage capacity reserved for more precious cargo.
    6. NeonSturm

      A way to have control of your shields, and an improvement to boarding

      It is already possible. You can put armour-plates as docked entities on your ship, that replaces the selection algorithm Then these parts receive shield until the mother-ship's shields are down (basic coverage). You can strengthen one part with passive ion-effect modules if that is still a...
    7. NeonSturm

      Would you be okay with a game engine change for Starmade?

      It is not just god. Image search for "Big hole" gives you pictures of big caves and big ass-holes (or "pussies"). I just remembered hole before remembering cave because in german it's "Höhle" - 4 letters are almost the same. And hole/cave are not too different from each other. Anyway. What I...
    8. NeonSturm

      Recognized O.V.E.R.V.I.E.W. and control of docked entities - RELOADED

      Undock while getting pushed by a push-gun and re-dock again? Reset, undo reset? My mouse stuck/jumps lag delayed the mouse press and mouse presses are repeated … I will have to babysit and check if every action I did was accepted as I intended to issue it. Takes 1/3 second at least - under lag...
    9. NeonSturm

      Adding back the display block's formatting help button

      It isn't there anymore? And no replacement? Haven'T played in a while...
    10. NeonSturm

      Animated gif file mystery

      Why is this hotkeyed to the pause button rather than the print button? If 2 frames are skipped, the adjacent ones (previous, next) should take place of this two. At least the file or a text-output next to it should contain information about the frames that got captured.
    11. NeonSturm

      Shift+V on light blocks

      Maybe you should have posted this in the bug section. I'd also like a combo to select a surface (a block and blocks left/right/above/below previous), stops at a wall (when a block occupies the front face) or cliffs (no block neighbouring). And select all blocks on that surface. It would be...
    12. NeonSturm

      Thrust Mechanics Explained

      Dampening needs a replacement then. Perhaps thrusters automatically cancel movement in case you accidentally detach from your ship, unless you have a "keep-moving block, setting, circuit or command" on your ship.
    13. NeonSturm

      Planned Backpacks

      Does it not only need to contain helm and survival equipment (salvage gun, etc)? What is wrong in always having a shuttle or fighter around and an RP-styled undock-able cargo box 3x3x3 in it?
    14. NeonSturm

      Would you be okay with a game engine change for Starmade?

      Schema started with blocks and will continue it with sectors and systems. Personally I prefer an area to be a volume between 4 points in space with the most dominant one being the centre of the coordinate system. Transition can happen if you map a player's movement to a vector on a point in a...
    15. NeonSturm

      Would you be okay with a game engine change for Starmade?

      We will learn how to make it from scratch. One human learns this, another human can learn that. And one human reads what the others have done and makes a compilation of all of it to check if it is plausible and explains everything, given the minimum required information about the issue you are...
    16. NeonSturm

      Planned Backpacks

      Why not? But has the new update not allowed to sync your inventory with a nearby ship of yours = huge backpack?
    17. NeonSturm

      RIP everything

      →O O →O O O O← O O← The middle of this square has 2 outputs above/below each other which switch cannon-outputs. 4 outputs and probably lower wasted space as if you put everything in the perimeter of a circle. Independent of how big this will be, it only wastes 49% of the space which the barrel...
    18. NeonSturm

      Would you be okay with a game engine change for Starmade?

      If you just have integers, divide by 2 and then multiply by 2 (bit-shifting) to cut 1 binary digit. You said ?simple and I don'T get your point. everything in a computer is built of AND,OR,NOT+storage. If logic circuits are lower than math and logic circuits can round an internal representation...
    19. NeonSturm

      AAAAAAAAAAAAAAAH!!!Space Engeneers have better planets!

      You can't land a ship in that(1) hole like in that(3) cave. Do you see the house in (3)? (bottom left below the bow) If you scale it up, you can't get the lightening effects in (2) as big. We don'T have a blocky sky-box background either. I don't care if the whole planet has only blocks. It...
    20. NeonSturm

      Recognized This would help with immersion trust me it would.

      And sitting in ships is like not having any cockpit at all ^^