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    1. Master_Artificer

      Why do you build big ships?

      What is big in this case?
    2. Master_Artificer

      my plain for Fleet controls what yours?

      first turn lay a plains and maybe a sol ring or two, try to get some card draw and fish for the red and blue mana in my deck to get out my commander and start using the life and token generation of white with the offensive toolkit of red and the draw and utility of blue to eventually dominate...
    3. Master_Artificer

      Read by Council Shield Classes

      I already had to attend 2 classes on how to "git gud at shilds". Also I like the first part of your idea, damage resist shield types. I just don't like the idea of then trashing that idea with a type that is better than all of them and hence making them worthless, regardless of the cost.
    4. Master_Artificer

      Things You Never Use

      I would say the logic-ed defensive push effects but that recently changed, so I would have to say the defensive Pull, Stop, Explosive, and EMP effects for sure. Paying power to prevent the loss of power is silly, add more excess power. On the other hand, I discovered a while ago how silly it is...
    5. Master_Artificer

      My first Fighter [With photos :D]

      You should have a bunch of your fighters vs a bunch of my fighters er, strike craft, and see who wins! It is really effective in swarms of 20's! :D Washtenaw Heavy Skirmisher -Public Release- (yes going around and activating their defensive effects one by one is a pain in the butt but AI can't...
    6. Master_Artificer

      Whats WRONG with the Community???

      nah keep it as is, injectors are actually useful now, its not all about how many shield caps can you get its a mix between the two. I feel like it is better, their is more than one play-style as a shield tank now, passive and active tanking. And that's good! :) And shields always promote alpha...
    7. Master_Artificer

      Self Powered Turrets or Not?

      it does, it pulls from the first entity THEN from the second entity THEN from the third entity, so on and so forth. Also when their is no power to draw from at all, shots become que'ed up or something and power consumption triples. (which doesn't matter your out of power, but might matter for...
    8. Master_Artificer

      My first Fighter [With photos :D]

      /whisper: shipyard subforum
    9. Master_Artificer

      Next Generation Fighter: A Competition

      I'm sure he is like super busy in real life and starmade is probably lower on his list of priorities and when he does get free time it is council stuff first. Maybe someone else should download all the ships and make their own rating scale and post them here?
    10. Master_Artificer

      Self Powered Turrets or Not?

      Hmm. Well, I uh, discovered some interesting properties about AI turrets, and yeah. Interesting tests. Did reconfirm that their is no governor on AI turrets, once they are out they are out. They also seem to be using some wacky numbers which I need to talk to my faction techies to see what I...
    11. Master_Artificer

      Next Generation Fighter: A Competition

      I would expect them after the B&SII videos (aka your out of luck kids)
    12. Master_Artificer

      Self Powered Turrets or Not?

      That means it is time to test :)
    13. Master_Artificer

      Self Powered Turrets or Not?

      Have we confirmed this to still be the case? I thought it changed a few updates ago.
    14. Master_Artificer

      Whats WRONG with the Community???

      I think the reason he views it as crap is because he could not thrust around when he had the ion passive active and be power-stable. I loved that you took the idea of "all the regeneration" ever since the rechargers were massively buffed and made a ship that can active tank more than the...
    15. Master_Artificer

      Power and shield drain as weapons

      Was about to say "you have to logic fire" the shield and energy drain/supplies, but I guess I should test that while I am at it! :) Okay I just stuck a power drain, a shield drain, and a copy of them with cannon slave inside a stock turret body to see if that makes a difference. It wasn't...
    16. Master_Artificer

      Power and shield drain as weapons

      as you can see, me hitting the standard armor of the battery of fully charged capacitors causes energy drain keptick (so please don't go spreading around ridiculous bogus information like that ;)) And i ALSO have a neat little graphic showing how drain beams ignore ion effect and thus can deal...
    17. Master_Artificer

      Power and shield drain as weapons

      Based on how I understand starmade works, I am 99.999% sure that this is complete bollocks. Time to test.
    18. Master_Artificer

      StarSide Blood and Steel: Season 2

      Is this considered necro posting yet? And should I just assume that you guys ran out of free time and wont be able to post youtube links to individual battles?
    19. Master_Artificer

      STC Driveyards - Recently bought out by Trident Foundries

      I need more advice: And now, Now, I need to break up that surface because I don't want 2 continuous strips of thruster bars. Hence the question to people, what do you guys like more? Narrow or wide, and what way should it be slanted? Parallel or perpendicular? I still have yet to decide...
    20. Master_Artificer

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Cubes aren't combat efficient though. Only building efficient, they are crap in combat :)