I agree with you. However it is accomplished it would be nice if players have more control over how thrust is utilized on their builds.
Use both ideas where you have to place blocks directionally to give a % of the overall thrust over the different axis plus the ability to dedicate a % to...
Repair based off of the blueprint. Blueprints sold by players becoming part of the economy.
Currently, a little damage to multi-million credit ships can be too complex to repair causing the player to scrap the entire ship as opposed to repairing it. Players are reluctant to PVP and risk...
It is easy to disagree that building “doomcubes” is a sign of “noobery”.
True it is not very creative but new players come into this game wanting so much more than a box. Anyone who is playing PVP and truly wanting to build the most effective combat ships are, by the dynamics of the game...
Most effective combat ship –
It seems the way things are now the most effective combat ship would be a box ship of mostly shields surrounded by docked ships of mostly shields with turrets docked to them. Most mass consisting of shields in the smallest space a box. With ship + ship + turret...
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