Search results

    1. E

      Repair modules and "Ghost" blocks

      I like it, would help repairing my big ships when they take damage as well as giving me a indication of how much damage I have taken.
    2. E

      New Weapons/Armors

      I feel that starmade needs a little more variety in terms of weapons as it as of right now antimatter cannons are generally the only weapons of choice, so I made a small list with some suggestions. New Armor Type: "Hull Armor"; Acts simerally to shields but is only damaged after a ships...
    3. E

      Ability to save space stations in catalog

      Yes, good idea. And maybe the abbility to add shields in stations that aren\'t in your faction home.
    4. E

      Ship cores, breathing, and new ship structures

      Full support. Giant sticklers that are just guns annoy me. Also starting on a planet with more survival features and working up to a ship seems like a good idea as well.
    5. E

      Warp Gates? Worm Holes :-)

      I like the idea. However rather that choosing a list of nearbye areas and \"Charging up\" you could only pick between already created warpgates or nearbye warmholes, thus still making exploration a thing, and allowing a faction to be harder to reach by not making a warpgate in their area. Thus...
    6. E

      Different turret lock on button.

      I find it annoying when I put my Ai turrets to "fire at locked on" that when I try navigating to something like a shop, they love to attack it. A quick fix would be to make the ai turret lock on to a different key like G. That way we can navigate freely without having to turn off our turrets.