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    1. combat_wombat

      My ship is hungry, feed it!

      Why does there have to be a fuel? We're playing a game in which we cruise from star system to star system, galaxy to galaxy. I think when you can romp about the universe as you please you can explain the lack of a fuel with extremely futuristic power systems. Such as zero point energy, or...
    2. combat_wombat

      The Thryn [Recruitment Limited]

      The probability of it happening is probably extremely low, but if it can happen it will happen. At some point. I actively check my route now to ensure it doesn't pass through anything dangerous. It's a little more work to travel but I completely avoid anything I don't want contact with. :)
    3. combat_wombat

      The Thryn [Recruitment Limited]

      I warped into a star my first time out. I was trying to get to another galaxy. I got through the spawn galaxy and got to the outer rim of the next galaxy over and my next jump landed me in a star. I was still 800 km from my destination system so I didn't warp into the destination star like a...
    4. combat_wombat

      blocks to have moving parts on ships

      This would be awesome. I'm totally making a transformer if this happens. :P
    5. combat_wombat

      The Thryn [Recruitment Limited]

      Cool. I look forward to playing with the thryn. :) I have to go to work in a few minutes though, so I won't be on until later in the evening.
    6. combat_wombat

      The Thryn [Recruitment Limited]

      *Ingame Name: combat_wombat Starmade Skills: Mostly resource gathering. I have created my own faction, claimed a home base, and developed a mining ship. Starmade Preferences: I actually kind of like mining. I have a lot of patience and just the right amount of OCD to endure it for long...
    7. combat_wombat

      systems worth fighting over

      Warp gates weren't invented by the creators of EVE. That concept has been used in older sci-fi media. Same with jump drives.
    8. combat_wombat

      My next ship !

      MMMMMMM....Destiny. I have wanted to build this thing since I started playing starmade over a year ago. I doubt I will ever finish it though. I have the framework built but the detail is killing me. My particular build is 2.5 km long, 1.2 km wide at the wing like structures, and 0.5 km high...
    9. combat_wombat

      Staying on board when you leave the core.

      And thus far it seems like there is no way to spawn in a ship instead of the outside, I even tried a huge core room with the core just floating there in the air, no decoration or anything like that, just an empty cube with the core in the middle and still I end up outside. It\'s kind of a pain...
    10. combat_wombat

      Staying on board when you leave the core.

      I have a ship that is 1000x600x250. The core room is 15x15x13. With these dimensions I should be able to stay on board my ship when I leave its core. It seems like a fundamental feature of this type of game. After all it makes no sense to appear outside the ship 200 blocks away from the core...
    11. combat_wombat

      Personal Defense - Armor, Weapons, Boarding, Robots, and Medicine

      The idea of personal combat is awesome but there seems like there is still a lot to do to make the game completely functional. But I do agree that it would be an awesome aspect if added. Also I love when people say they would get in and easily take out a crew and then the ship. As if the...
    12. combat_wombat

      New update's Turn Speed Change.

      The worlds are disks with very little gravity and our speed is measured in km/h. Also space has friction for some reason. It seems kind of unreasonable that complex maths are taken into account for the moment of inertia of ships (and they are complex when you build with complex geometries) and...