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    1. W

      Aiming cannon problem

      @Firrion and @Commodore , thanks for your help, had no idea about that right click to fire. @Firrion, the 50 block AMC cannon, with 100% pulse upgrade and 100% pulse support does 15300 points of damage. The turrets have no shields, precisely because i wanted to see how many blocks my cannon can...
    2. W

      Aiming cannon problem

      So, i've built a big main cannon for my ship with slave pulse damage and punch through effect (the idea is to get a long range, piercing and very powerful cannon. So i've built it in a chess-like pattern, AMC modules and pulse modules (obviously only AMCs shoot), all of the modules in a 50 long...