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      Horrible FPS when affected by planet's gravity (and flickering chunks)

      Thanks, edited the settings file, the chunks no longer flicker when I mine them. Although I did notice that the fps was lower now when I mine.
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      Horrible FPS when affected by planet's gravity (and flickering chunks)

      Oh thanks, it was actually the big ship that was causing the lag. When it got destroyed (I attacked some pirates, failed.), I went back to the home planet, and voila no more lag. Will keep that in mind next time.
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      Horrible FPS when affected by planet's gravity (and flickering chunks)

      System specs : CPU : AMD A8-6600K APU @ 3.9Ghz GPU : Sapphire Radeon R7 265X 2GB GDDR5 RAM : 8GB(2x4GB) G.Skill Ripjaws DDR3 2133Mhz OS : Windows 8.1 64 bit Java : Java 64 bit Summary what happened : Alright, so my friend and I are playing on a server, just made a planet our homebase. Setting...
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      Signal Computer, Transmitter, Enhancer, Receiver : StarMade equivalent of Redstone

      It\'s like a keybinding yeah, because instead of switching from one weapons computer to another, you can simply use the block to control the two computers together, and trigger it like you\'ve clicked the two computers at once. Yes, it can control plex doors, lights, etc.. but no pop up armor...
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      Signal Computer, Transmitter, Enhancer, Receiver : StarMade equivalent of Redstone

      Yep, because it\'s similar to the other computers, but it\'s a toggle ; only on/off, similar to a lever in Minecraft.
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      Signal Computer, Transmitter, Enhancer, Receiver : StarMade equivalent of Redstone

      **BUMP** Is it really a bad idea that no one even bothered commenting on it? I\'d like to ask for some opinion at the very least..
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      Signal Computer, Transmitter, Enhancer, Receiver : StarMade equivalent of Redstone

      As I said earlier, the higher the channel/frequency, the lesser the range. If your base is utilizing a high channel/frequency signal, it means that the enemy ship must utilize an even higher signal range with the same channel to disable the turrets in a relatively safe range. If what you\'re...
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      Signal Computer, Transmitter, Enhancer, Receiver : StarMade equivalent of Redstone

      Yes, I've noticed that several threads have already suggested this, but in this case my suggestion is different altogether. My suggestion is all about these four blocks, the Signal Computer, Signal Transmitter, Signal Enhancer, and Signal Receiver. Let's break it down on what each does...