Well believe what you want bout qf configs, ive seen playerbase yesterday and they plumited deep in the floor. Even the updated servers had a max of 4 players while they used to have atleast double
My copy made from pictures of the a10 thunderbolt. Equiped with 4 torpedos/decoy tubes whichever you wanna put in/ beam missile heat and missle beam heat.
It has a 45 degree rotating canopy with perma scanner on strenght 5 and turnrate 3.
Hereby i submit my version of the recognizer as seen in tron legacy, its middle bridge moves up/down aswell automatic the small bridge elevator. the middle bridge can be operated from small elevator part and thru hidden button as seen in one of pics.
my appplication my ign is same as dockname troll82
My friends from ueg build here and i can get more and better help refitting my ships here since the p2,0 still doesnt let me have all the sytems im used to in my ships
my fav cake is vanilla with strawberry frosting
the problem in the new system is the rc, you can have only limited amount of chamberuse. only to activate all chambers of jumpdrive its round 40 or 50 % of a chambercapacity on 1 reactor, thats iff you want it fully functional as in old. Not even the scanner or the reactor is boosted so you will...
i got several 2kmas miners, all of them are unable to function under new system cause i dont have the room for the chambers and/or the new shield setup. id say Welcome to matchstick starmade. ships with 121000 recharge on max reactorboost area bit over 200blocks long. me personally thinks that...
well thx for making it way more complicated then it is now. For some players it might be appealing having this kind of system in here, personally for me leave it by the old, way easier to setup and controll
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.