Recent content by Tolnorus

    1. Tolnorus

      Planetary Vehicles

      As of v0.200.335, the Mobility Chamber provides an Anti Gravity feature that I have been using for planetary operations. It removes the need for me to ride the brake constantly so avoid landing and bouncing, but my major issue is that I'm not bound to the planet so I don't adopt its...
    2. Tolnorus

      Planetary Auras (special buffs/debuffs)

      A planets could impart an effect that is bound to entities that are produced within its sphere of influence. For example, perhaps a heavy gravity world gives all ships in its local shipyard +5% armor; ships that are built there keep the bonus when they leave the area. It was not explicit in...
    3. Tolnorus

      Planetary Vehicles

      Well, it's good to know that it has been previously suggested. I did a search, but your thread did not hit. <shrug> I disagree. For vehicles to be useful, they would be at least astronaut speed or faster. But their most important feature would be to carry systems (like a Salvage array) with...
    4. Tolnorus

      G302 Mining Sled Mk1

      This is a very basic miner. The primary purpose is for it to be immediately available to anyone with the starting materials as granted for the given version. The 900 output Reactor has a chamber size of 1, so the starting Mobility Chambers are all used and configured for maximum features and...
    5. Tolnorus

      Do not make this game die

      I'm sorry to hear that you are daunted by ship creation. It does seem to take a bit of practice to do it well. In the short time that I have played, my largest ship is no bigger than 20 blocks on an axis. Only recently have I begun designing a large ship with a convoluted hull and complex...
    6. Tolnorus

      Pseudo analog logic / PID

      I do not exactly understand what you are describing with this, but you may be interested in reviewing these items. Potentiometer - Wikipedia Accumulator (computing) - Wikipedia Reading your post also makes me think about the logic system in Factorio. For those unfamiliar, Factorio is a game...
    7. Tolnorus

      Build Helper Symmetry help?

      Your response makes me realize that I did not explain myself sufficiently. So let's say you lay some girders starting at the ship core leading down negative Z for 20 blocks. Now select YZ symmetry on that girder, and place a girder from the end of the first along X both positive and negative...
    8. Tolnorus

      Build Helper Symmetry help?

      Finally working on something large and using the Build Helpers pane to create large scale structure (circular arcs, namely). So there's this interesting feature called Restrict Building to Helper that acts as a mask so only blocks are placed within the helper zone. And Symmetry can be used a...
    9. Tolnorus

      Do not make this game die

      Is this a joke? The original poster composed a barely coherent and utterly unfounded attack against a game that is still in alpha development. That's like complaining that the Sistine Chapel is crap because all you've done so far is setup some scaffolding and wash the ceiling so you could...
    10. Tolnorus

      Universe Patch Brainstorming: Incentives Against Turtling?

      The Trading Guild could be a neutral faction that nobody can join, but are custodians and managers of the galactic market. Each period (perhaps a week), the other factions are ranked based on the progress their members have made by doing tasks for their factions. Rewards are calculated and...
    11. Tolnorus

      Universe Patch Brainstorming: Incentives Against Turtling?

      I love this idea! Basically every player begins the game already allied to an established power, therefor the work is redistributed into balancing these existing factions, arrangining their styles, resources, locations, and relationships. The question then becomes, how does a player contribute...
    12. Tolnorus

      Universe Patch Brainstorming: Incentives Against Turtling?

      I wouldn't say this thread was pointless. There has been some good discussion. But has it solved the issue at it was originally stated, Incentives Against Turtling? Well, it has given people a chance to state their opinions and present some ideas. I reiterate: this problem is not unique to...
    13. Tolnorus

      Shield percent on displays

      My first instinct in reading this is to check the wiki and look at the current list of codes for the display. Sadly, the wiki is still offline for maintenance. I remember saying to myself, "No, don't bother writing that down. It's in the wiki and you can look it up whenever you need it." Sigh.
    14. Tolnorus

      How do I prevent a StarMade version update?

      So I gave this a try. The results were bizarre and confusing. Trial #1 I changed the name of the original directory to protect it, then moved my new copy to its location. The launcher ran and updated files, but the launch button didn't run the game. Trial #2 I made a copy of the original...
    15. Tolnorus

      Planetary Vehicles

      We know the Universe update is coming, and with it will be improvements to planets, hopefully making them larger and more complex. If planets change (especially if they become larger), then we may need better tools for manipulating their structure. I propose a new basic element called a...