Surface = Capacitors + Ship Core = 198
Volume = Shield Rechargers = 377
Your math is wrong.
Octahedrons have the highest volume to surface area ratio in Starmade. I didn't include radius because I wasn't comparing radius.
Volume for voxel based Octahedron with surface area of ~11k:
Count 10818 Volume 182207
Since you're such a clever person I'm sure you can write the equation yourself.
The basis of my argument is that neither of those equations work in voxel so you can't use them to determine volume or surface area.
Consider this; part of a sphere's defining feature is that every point is equidistant from the center.
Now try assembling that in voxel. What do you get? An...
That's only true in real life because 3d structures can have an infinite number of surfaces.
In Starmade, you can't build a real sphere. You're just assembling a bunch of six sided blocks to resemble a sphere.
If you're looking to build a structure with the highest volume to surface area, try...
Disabling docked power does not disable:
-Docked Armor
-Docked Thrusters
-Docked Shields
-Docked Weapons
-Docked Interdiction Devices
-Docked Large Entities in General
All of these can cause just as much lag as docked power.
If your ship is so small that 3 blocks and 0.25 mass greatly affect your ship design, it is statistically too small to be effective in combat unless you deploy them in the thousands.
You don't need to be quite so accusatory. I have never actually built a ship. I don't play on any servers.
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