Recent content by Tim35252

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      A manifesto on crewability

      in any case, there would have to be some soft cap on the effects, otherwise established players with 200 NPCs could dominate a ship twice it's size. while everyone has access to NPCs, it would still be stupid to have a 500k mass ship accelerating to 200 M/s in 5 seconds because they have 200...
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      Colored and Angled Plex doors with Better Ship docking and Warp drives?

      Already in the works, will slowly be implemented over the next several updates according to the developers blog (link). The new system would only be limited to having enough open space for the ship and enough docking enhancers for the ship/turrets mass.
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      Tractor Beam (Deprecated)

      The pull effect modules would be slaved to the docking port. instead of 5% ship mass, you need one pull module for each block of area you have your docking port set for. This would make it much harder, but still possible for players to capture other ships, since the docking ports would take up...
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      Tractor Beam (Deprecated)

      It would be nice if you could add functionality to the docking port to emit a tractor beam. This would require you to attach pull effect modules to the docking port. the strength of the pull effect would be based on how many modules are connected to the docking port. once activated, you would...
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      Super-rare resources and exceptional equipment

      1. Maybe the should be found very rarely in storage crates on NPC ships, but would despawn almost instantly (10 or so seconds). this would allow all players to have a chance of finding the resources, instead of the players with massive mining ships being able to take them all and force new...
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      Logic Block- Ship Trigger

      A Ship Trigger logic block that works like the current Area Trigger, except senses ships only in a certain area. Due to the size of ships, the block would sense in a (limited) user specified range from the front face. If a Fraction Module is slaved to the Ship Trigger you can also set to trigger...