Recent content by Super_Dork_42

    1. Super_Dork_42

      SMEdit

      Can this make Minecraft stuff into Starmade blueprints? I'm thinking of finding the 1:1 scale Voyager and converting it, but I might have to do it a different way than I remember back in the day.
    2. Super_Dork_42

      Star Trek Voyager

      Looks pretty good, do the nacelles rotate properly? Is it to scale? Do you have the captain's yacht and delta flyer yet?
    3. Super_Dork_42

      Star Trek Voyager

      Which now looks like it might never happen unless some massive real world changes happen. At the very least it would be cool to get it visually done even if it won't fly. According to the latest news there's not going to be any more major changes to ship functionality until the universe update...
    4. Super_Dork_42

      NuclearFun's Ships

      Ah, that makes sense. I'd love to fly that ship someday.
    5. Super_Dork_42

      NuclearFun's Ships

      Is anyone else having problems with the older ships? I love the Eidolon but it isn't working in game. Maybe it needs a reupload or something but it loads as if the ship were a loaf of sliced bread with every other slice missing. Unfortunately one of the missing slices is the core.
    6. Super_Dork_42

      Hey. Love your ships, especially the eidolon and the aurora. One problem though, I tried to dl...

      Hey. Love your ships, especially the eidolon and the aurora. One problem though, I tried to dl the eidolon and spawn it in but it spawns in bad and basically blows up immediately. It seems to spawn in slices instead as one piece. And one of the missing slices includes the core. And all the...
    7. Super_Dork_42

      Star Trek Voyager

      Sweet! I think the new grid blocks might work nice for the holodeck emitters, even. Good work.
    8. Super_Dork_42

      Auburn's noise

      I was wondering who was behind that wonderful update. I can't wait to see what you can do with planet generation.
    9. Super_Dork_42

      SMEdit2

      oops never mind, didn't see the dates on this lol
    10. Super_Dork_42

      Star Trek Voyager

      Cool, I'll add you to the list I'm starting. I'm looking for a core of builders and others can come and go as they please. We need specialists in the various parts of it but you seem so far to be a specialist in every aspect. Probably the easiest way to go about it is to smedit import stuff that...
    11. Super_Dork_42

      Star Trek Voyager

      that's the question, what server do you mean And as far as triggering on the door, there's a ship I have a blueprint for from the dock that has a combination of area triggers and user switchable logic so you can create a lockout on the doors too. That way they won't open unless "unlocked" And...
    12. Super_Dork_42

      Star Trek Voyager

      do you mean the server I was talking about or the one the ship is on, because the ship isn't on a server and the server I was talking about is still not happening yet.
    13. Super_Dork_42

      Term 3 Voting Now Open!

      seems to be working now, good job.
    14. Super_Dork_42

      Star Trek Voyager

      Hey, made any more progress? Maybe even with the docking area and the new docking blocks?
    15. Super_Dork_42

      SMEdit

      So, if I'm reading this right, you're choosing to make one more update to smedit that's mainly graphical, and then you won't be updating it to work with the current blueprint version? And if so, are you releasing/open sourcing the code so other people can work on it and maybe take over the...