Recent content by snowhusky5

    1. snowhusky5

      Add and focus on, gameplay

      Basically, the reason that Starmade is lacking at the moment is because the developers are doing their job - to make as good a game as possible, as fast as possible - very well. They are building from the ground up; even if most of the fun is up in the metaphorical stratosphere, solid base...
    2. snowhusky5

      Stealth Revamp (Phase)

      In your equation, you might've mixed up the g and p. Also, with that equation, a 1500 mass ship would need 100 coil groups, not 15 (1500/15=100) This seems like a good idea to me (some sort of stealthing ability for ships which aren't 90% power generators would be great, and having the power...
    3. snowhusky5

      Shield inversion for mass enhancement.

      Some method of making cloaking and such useable for for ships that aren't 99% power generators would be great, and this idea is more interesting than most.
    4. snowhusky5

      Basic factory can use crystal and metal if no power is available

      how about you plan ahead, go buy a cheap undeathinator, and go stick it on some random planet next to a chest with a couple of supplies. Problem solved! Alternatively, have players respawn with the basic handheld tools/gun, but not with the blocks (people might abuse it for free blocks, even...
    5. snowhusky5

      Brainstorm This Crew: Stations, bonuses, specialties, experience & expense.

      Making this game have a 'living' universe sounds like a great idea. As to the actual implementation of these ideas, well, some of it sounds pretty hard. One of the really good ideas here would be AI controlled freighters and miners, to supply shops with materials and to transport items between...
    6. snowhusky5

      Computational Feasibility of Ship Atmosphere

      It seems to me that if you are worrying about more calculations during battle, you shouldn't be. If the atmosphere only checks if it's sealed when some of the blocks holding it in are blown up, and then the atmosphere 'goes away' once it realizes that it isn't contained, then each atmosphere on...
    7. snowhusky5

      Read by Schine Mobile Shipyards (shipyards on ships)

      In the current state of the game, if shipyards were simply enabled on ships and stations alike, all mobile shipyards have the advantage of mobility (duh), but no absolute disadvantage compared to stations; only 1 station per faction can be invulnerable, if any, so the possibility of being...
    8. snowhusky5

      Recognized by Council Relativity and ship speed limits

      I think OP has a reeeeally great idea. Even if the game doesn't handle the max speed as 'light speed,' a speed limit that is rarely reached would be infinitely better than the current sudden-stop one. This could be implemented by increasing mass exponentially to infinity (decreasing an...
    9. snowhusky5

      Faction Ranks, Transparent letters and WEDGE Docking?

      Wow. How'd you manage the targeting reticule? Having letter blocks is really not feasible (unless you want pure decoration blocks with 0 hp, see this), since even with only 2 colors that is still 52 more blocks. More if you include symbols and numbers. Starmade has a max of 2048 block ids, and...
    10. snowhusky5

      Improving the Quality of Diplomatic, Factional and Economic Gameplay

      Big post! hehe. Sounds like good ideas to me. My only input is that private property should be possible; instead of setting faction block permissions by rank, there should be a list of usernames, and an option to allow only faction members (by rank, perhaps), and another option to allow allied...
    11. snowhusky5

      Asteroid Fields/Nebulas etc.

      because most real life nebulae are less dense than any vacuum we can create here on Earth. They're only visible because they are enormous; you could hide things inside or behind a real life nebula, yes, but only from observers at such extreme distances that it doesn't matter anyways, you'd need...
    12. snowhusky5

      Make Warp Gate routes not visible for everyone

      As an added bonus this should fix those mysterious warp-gate lines on the map that don't actually lead to a warpgate, if anyone else has that problem. Just giving a server option to turn off warpgate lines on the map would be great, and hopefully eventually ability to see faction gates, toggle...
    13. snowhusky5

      Faction Diplomacy (Alliances and Wars)

      Some sort of grace period after war were declared would be excellent, since right now it is easily possible to just wait until everyone on the enemy faction is offline and then destroy their stuff out of the blue. Invulnerable homebases are basically the current means to prevent that, though...
    14. snowhusky5

      Alpha-numeric blocks

      If you want pure decorative, maybe you could steal the hp bits for a total of 256 possible letters/symbols/etc with only 1 id. The block would then have 1 hp, so if it gets hit it is destroyed. Ideally, the projectile that hit it isn't affected, so that the block is pure decoration and wouldn't...
    15. snowhusky5

      Simple Faction Lock Fix

      Well, thanks for telling me anyways :P