Try changing your Terraria server to use SM\'s port and connect to Terraria externally, this will let you know that the router is forwarding the port, and that it is not being blocked by AT&T.
I checked into this and there is currently no way. Ship\'s mass is calculated by how many blocks are attached to it (Regardless of type).
In the future they may add a attribute to blocks which specify\'s their mass. I hope they do this!
This IS an easy solution, it works much the same way as the gravity blocks do now. You walk through the door, it\'s like turning gravity on. You walk through again (Even if you went around the doors and came through the same way) then gravity turns off.
If you fall too far away from the...
It\'s not the ship\'s turning speed that\'s the most frustrating, it\'s the fact that I can\'t quickly turn the camera. Your view should move immediately (Within 120 degrees of the ship\'s front), but the ship\'s direction can stay the same speed.
Hello,
What effects a ship's turning and rotation speed? I've got loads of thursters and it can accelerate quickly, but it turns like a truck on ice, I've even tried setting the orientation of the engines to many different directions.
You should be able to move space stations in a kind of warp drive. The cost of moving a station is that you give it some co-ords of a system and it will appear up anywhere in, or around that system (Up to 3 sectors away).
That is, unless we plan to give station thrusters in the futuer :D.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.