Recent content by Skilin

    1. S

      Alien Races

      Saaaaaandbox man, no limitation to builds, no limitation to creativity...
    2. S

      Another FTL idea, gate/wormholes

      With all respect to trekkies and warhammer fans I think the wormholes and gates are better. They would be less complicated to create and if handled good I think they can create more gameplay then warp. So my idea about Wormholes and gates: So whats the best feature of Starmade? Endless...
    3. S

      Combat doctrines and few suggestions

      Yes, I do agree with your \"triumvirate\" of sci-fi space weapons. But there is a catch. Projectile weapons were only used in sci-fi where they did not mastered energy weapon technology and when they did, they just replaced it, for example StarGate. I though littlebit about it after you post it...
    4. S

      Combat doctrines and few suggestions

      I am glad that you like my suggestions. There is a littlebit language barrier, I am not familiar with term \"tad complex\" but I assume it mean over-complicated. Well, every complex game have solution for this problem. The learning curve, we can divide missile crafting to varoius tiers and...
    5. S

      Combat doctrines and few suggestions

      Hello, I would like to write a few words on current state of combat mechanics and possible strategies and point few possible ways how could our beloved game evolve. Me and few of my friends have played some battle scenarios with quite simple rules. We defined battlespace, how much credit we...
    6. S

      Official Texture thread

      Agreeing with Noodle. My own comment for new textures: http://www.youtube.com/watch?v=68ugkg9RePc And so far for white ships: http://starmade.org/content/bohemia-class-battleship http://starmade.org/content/magnus
    7. S

      Bohemia class battleship

      Link fixed
    8. S

      Bohemia class battleship

      Bohemia class battleship Technical specification: Thrust: 12 073 Mass: 6 142 Long: 116m Height: 65m Widht: 50m Power&Shield: Power load: 31 320 000 Power recharge rate: 17 777 007 (e/sec) Shield load: 1 875 200 Shield recharge rate: 37 504 (e/sec) Armament Integral: 8x AMC 5x...
    9. S

      Blitzwing's Guideline to Ship Classifications!

      Civilian ships does not use classification by weight, but by their purpouse. So we really dont need class names. In this classification list, I think that dreadnaught have way too huge span. Ships that is ten time bigger should not been in same class. And for ships over 200k I dont think there...
    10. S

      Engines ruin dogfighting

      I think it was already sad in different topic but this issue could be solved with thruster orientation. So most of the ships would have large back thruster and for other directions it will have small thruster for maneuvering.
    11. S

      The Magnus

      Cost of the blueprint construction is 180 milions credits. The doors, at the bottom are entrence gates to hangar 1 and hangar 2. In middle of the ship is emergency exit line which have doors at the bottom and the top. And on the top near the tower is gate to captains private docking bay. I am...
    12. S

      The Magnus

      I hereby present you, The Magnus. Magnus is the flagship of merchant prince Skilin. Where the coin rolls there the Magnus flyes. Systems where Magnus stop by, grows and prosper and so do Magnus. Magnus is not ordinary merchant ship and do not commute it with some humble cargo ship. Magnus...