Recent content by Sinister99

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      What are reasonable and enforceable limits to reduce lag in multiplayer?

      Yes but again in order to check block counts an admin would have to spawn the ship rather then just look at a BP to see the mass. BPs don't list the block counts, I'm not only trying to make it with little rules and enjoyable but also that it doesn't need to be policed all the time by admins...
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      What are reasonable and enforceable limits to reduce lag in multiplayer?

      If there is any kind of restrictions put on ships and turrets it should be mass not block number. If you do a block count limit people can exploit that in multiple ways and you'll also see a lot more exposed module ships out there because people wouldn't want to waist the block count on armor...
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      What are reasonable and enforceable limits to reduce lag in multiplayer?

      Putting some rules on our server is not a bad idea, but some of what you are trying to put on it is just wrong. 300k mass ship, come on really, well there goes a good carrier / flag ship. 500k would be better. And the biggest thing that lags servers and sectors is people using swarm missiles...