One way of finding out a ships name i have found is attempting to build into it, at which point you will recieve an error message saying \'error: cannot build here, position is blocked by *entity name*\'
Then you can use the name that appears to despawn it using the /despawn_all command as you said
I posted this on the 0.09392 news post, but seeing as that will probably no longer be watched as this is the latest build, i thought id post it here.
I have noticed that you can have 2 ships of the same name by creating 2 ships and then renaming them to the other, it doesnt seem to check for...
I have noticed that you can have 2 ships of the same name by creating 2 ships and then renaming them to the other, it doesnt seem to check for the name already existing. Not sure if this will cause problems but i would assume so with duplicate file names
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