Glad to see some focus finally being given to stability (especially that rotation thing)! while I have great anticipation for some of the features you've discussed, i'm often just as excited to pop into a dev build and notice nothing as its usually indicative of good stuff happening under the...
Impressive stuff so far, especially on the diplomacy and trading fronts. I'm looking forward to getting back into survival after this all gets fleshed out
Wow, this update is looking cooler than I expected. Wasn't expecting custom factions this early, will we be able to configure our own factions for singleplayer?
I think that a good way to satisfy all of these in a server wide story is to focus on the main three factions of the universe you've already teased and a grand conflict between them. Have the TG, Scavs, and Outcasts be very well established across the universe such that left alone will fight...
I feel like i'm playing with fire every time I load up a new dev build. I got messages about blueprints being corrupted when I tried to revert to stable (understandable) and all the ships in my vicinity are missing chunks in the most recent build.
Congrats to the rest of the winners, I'm really looking forward to seeing these in game. It'll be nice to finally face varied and capable AI opponents.
Can you fill us in on what a citizen is? I initially figured it simply referred to the player but it seems to be referenced as different from an astronaut. Is it an npc?
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