Then submit your refined ideas on the forums if you wish afterwards.
I do not oppose that.
What i do oppose is a specific event being given more due than is fair because it is outside the system, and submitting ideas directly to schema afterwards when that is not available otherwise.
So then, these ideas are for your server, not schema?
You should not claim to represent him without official endorsement.
Even if you backpedal and say that you don\'t claim to represent him, then this whole affair is without merit. People should be able to submit their ideas to schema...
Fuel for jumping should be rare, but not so rare that it is never found. Ice crystals would be a good example, or purple planet material, something exotic.
However if we go with an FTL method with travel time it would need to be more of a fuel/time factor.
So for instance, i might be able to...
I\'d love to have borderless lights, even if they are in some way worse than the regular \"bordered\" lights.
Just having the borderless ones available would make design aesthetics far more flexible.
I agree, hull needs a buff to do what they are meant to.
Scaling would be nice so that big ship\'s armor doesn\'t have to be an absurd amount of layers in order to be defensible when shields are down.
Also when different weapon types are introduced and combat is more balanced, shields...
schema has this idea planned for the future, here is his comment on my replacer module* idea:
*The replacer module is a block that repairs a ship with blocks from an attached inventory, and works off of the blueprint placed in the module
I got the two newer texture sheets and took screenshots of my ship and a station to compare again.
http://puu.sh/2Qlfp - beetle above
http://puu.sh/2QlhP - omni above
http://puu.sh/2Qljx - beetle below
http://puu.sh/2Qlka - omni below
There is a minimal difference, but i think i prefer...
I like Omni\'s but the hardened hulls are sort of indistinguishable from the non-hardened unless you are up close.
here are some quick screenshots of the saladin with a station in the background.
http://puu.sh/2PmGm - below omni textures
http://puu.sh/2PmHH - above omni textures
looking good...
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