Recent content by Oysterboy

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      Weapon Firing Aestetics

      I like it. The biggest addition i think, is the difference between an AMC with 1% reload and 99% damage, and and the other way around. Bigger cannon = Bigger blast. I doo like the recoil idea, although i could see there being major bugs from the animation at first...
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      Power Generator Designs

      @Kossen, ill give that a try. do you have specs on that? ...also, i really like that texture in the picts, where\'d you get it? is it in a pack? @ both Kossen & DracoNB, my biggest question is if i take either the OP\'s design, or kossen\'s, and place three of them, unconnected, how does this...
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      Planet Core Biomes

      I love the idea of more to explore. +1 to this idea.
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      Lifeforms...

      Some life would be awesome. I\'d like more reasons to visit and live on planets, this would be perfect. Also, i like the worm idea. And, i think someone mentioned the reapers before, wich made me think they could be a third npc faction. More intelligent than the regular alien/animal AI\'s but...
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      Power Generator Designs

      Ok so, i have a question about incorporating the OP\'s Design into a capital ship. Theoretically, if i place three of these 5X5X5 cubes in a row, with two 5X5X1 \"plates\" seperating them made of shield dispersers and powertanks like this: XXXXX
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      Galactic map (shift P) improvements

      Something to add perhaps: Coordinates within the sector, something that coinsides with the sectors coordinates, like subsector coordinates something in meters, that way its easy to tell wich direction you are moving/drifting. i.e. If your moving 50 kph in the +Y direction, your \"Y\" readout...
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      Navigation

      Ok, so its been touched on recently, but unless theres a "planned features page" im not aware of after my wopping 12 hours with this amazing game, i havent seen much on it. It appears somehting is planned, because the current naming system for stations and shops seems to be a placeholder for...