Recent content by NeverSolus

    1. N

      Power System Overhaul Proposal

      I tend to agree that ships should be the consumables, but that aside this update stands to basically shut the game down for a period of time after it's release, as no blueprints (Pirates, traders, factions, ships, stations) would work. It seems viable from that point to approach from a multiple...
    2. N

      Power System Overhaul Proposal

      A thought strikes me. What if such a power reactor system is implemented, but as an option between various power sources to fuel a ship? If this were the case we could keep the current power rea/cap/aux systems, while additionally inserting a new potential system. Such an approach would allow...
    3. N

      Power System Overhaul Proposal

      I continue to fail to see a reason for this. While T regarded my post regarding a single point, is no one considering the ultimate meta change this would force? Aiming for Power reactors would be simple, and quick. I love my interior design, but this update would ruin the current use of building...
    4. N

      Power System Overhaul Proposal

      Initially, I liked this idea. It's reminiscent of a minecraft mod, Big Reactors, which added multiblock reactors and was very well received, and I myself loved for my adoration of logic and spatial puzzles. But I do have my own concerns. I am sorry for the wall of text. I know it was said...