Recent content by MikeV37

    1. M

      Bomb/Mine bay

      I like your style. So something like an A-10 plane with boatloads of missles loaded on its wings and a not too shabby main gun? Problem is, you can only have 10 disintegrator \"missles\" with the current layout, so mass launch isn\'t that effective.
    2. M

      Anybody kill a capital in a fighter yet?

      Is there a way to order little fighters to dock in your ship? How do you go about doing that?
    3. M

      Shadow Corp. Ship Gallery

      I knew a stealth ship could be done without looking god awful! Is that a different texture pack btw?
    4. M

      300m diameter "Death-Star" design station

      at the end of the tunnel. You could even use it to drop down to the center of the ship when you need to get in :D
    5. M

      First time using Photoshop, what do you guys think?

      Double click on your layer holding the explosions, then switch blending mode to dodge or color dodge to make them look more like fire and less like a picture of fire. The planet needs some atmosphere as well, probably why people are complaining about it being transparent.
    6. M

      Movable modules

      A kind of copy/paste tool would be great
    7. M

      Making repairing more useful.

      I\'d much rather the blocks were wholly transparent, and became translucent in build mode(As states two posts above). Automated repair turrets would still try to fix these blocks (As the AI doesn\'t need to \"see\" them) and if a person sees a deep gauge in the ship, he\'s gonna try to repair it...
    8. M

      A more convenient block and building material.

      http://imgur.com/rqA9GFT ^ wouldn\'t these help with building a sleek fighter? Of course they might be a bitch to code, who knows. Also with people asking for all these new blocks, it might be a good idea to make all the colors a tab, so under the hull tab there\'d be the grey tab, red...
    9. M

      A more convenient block and building material.

      I think I\'ll try to post up some mock ups of different panel designs. Hmm.. It\'s possible the effect you\'re going for could be achieved by inversing the current rendering of the block. I\'m not sure whether the engine can do this, but if it can, it shouldn\'t be that hard. Basically a...
    10. M

      The Hammer v1

      In all seriousness, badass ship. Looks a bit like the starcraft battlecruisers.
    11. M

      cannons should change next

      The problem, which was solved, was invulnerability followed by a rapid death. Now ships take damage, and they do it over a greater period of time. Big ships still devastate small ships, in no uncertain terms. The new problem, In my opinion, is that there\'s no real diversity between...
    12. M

      cannons should change next

      I can always make a ship in the safety of single player, with unlimited resources, then buy it on a server. No gathering. No time to build. Just destruction :D
    13. M

      cannons should change next

      If armor or shields absorb a specific amount of damage, then lots of smaller cannons, although technically stronger, wouldn\'t be very good against a large shield/hull. That would mean that Large cannons would be free to have a slower rate of fire and still have a purpose (breaking shields)...
    14. M

      Bomb/Mine bay

      Correct?
    15. M

      Reasons to not play starmade at work

      OP\'s work is gathering information on voxel based games.