Recent content by lytzhadow

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      Some form of /home ?

      you can buy a plex undeathinator and then suicide when you want to go home. you would lose your ship regardless if you did /home and didnt take your ship apart and the cost for suiciding is like a fee for teleporting (albeit you lose more if your carrying more cash on you) so a /home command...
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      Starmade Game Balance

      quite the long read. a couple of things i would like to point out: for turrets they shouldnt need thrusters as the general idea would be to have them on a fixed rotation motor. however the overall turn speed of the turret could be dependant on its mass. secondly regarding the \"energy for...
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      machine run cubatom system

      the current way that the cubatom system works is convenient but requires alot of clicking and sorting through lists. my suggestion is to add 5 new blocks to make it factory run (these would all require a significant ammount of power to operate and would only be usable by fairly well...
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      make thrust relivant to thruster rotation

      wow thats one hell of a list man. i do have to agree that big ships are a little opped right now. for that matter i think a maximum ship mass needs to be implimented (possibly configurable per server?) because ive seen some people build ships so large they crash a server as soon as they start...
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      Custom Pirate bases, shops, and other bases?

      pirate bases actualy have a complex structure generation system from what ive seen. it basicly has individual structure models along with a minor terrain generator (the purple and blue stuff with ice crystals) this allows it to have an unfixed ammount of turrets and to have them placed in...
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      EMP Cannons!

      pulsers already do this. they are a close range weapon that pushes enemies away and stuns them momentarily.
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      make thrust relivant to thruster rotation

      so basicly right now thrusters output forward movement regardless of what direction they are rotated to face (or rather they cant be rotated) and turn speed is based aparently on eather mass or ship dimensions (not sure which but im gonna go with mass because no matter what i do that seems to be...