Recent content by Lordprinceps

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      NASS Hardcore: starmade.nasszone.com:4646 VOTE FOR US!

      As a playtester of this server, and an Admin, Comrade isn\'t joking when he says the economy is tough. All of your ships systems, from ship core to AMC, require 2 different electronics, each of which require 3 of their own, unique ore. Mining can be very lucrative, and aside from piracy, is the...
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      The most important debate about Starmade to date

      I swear on me mum i\'ll reck ya
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      The most important debate about Starmade to date

      U wot m8? ovisly it a cockpet lol u r jus a fgt
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      Turn Speeds

      I was responding to the OP, who\'s entire\'suggestion\' is 100% EASYMODE PLS drivel. what OP seems to think is that large ships turn slower than they used to, they dont, they turn at exactly the same rate. This update is 100% beneficial to everyone, as it allows more ships to have good tunrning...
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      Turn Speeds

      Jus so you know ALL ships turned like beached wales before, as long as they were above 100 mass. Capships have always been shitty at turning, hell, most ships have been shitty at turning. The turning update is awesome, as it effectively removes the 100 mass barrier, while still keeping capitals...
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      salvaging question

      at 1 block, the value is 7, which is 1 block every 7 seconds. at 100 blocks, the value is ~ .02, which is 1 block of every two hundreths of a second, or 50 blocks a second. lower=better
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      The difference between greifing and open warfare.

      >you would have a home base and either dock all your stuff, or keep it in a closed hanger. >or keep it in a closed hanger
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      4chan Server [Hardcore] 32 Players

      Iv\'e been playing on sickfriend since day one, and I have to say, it had hardcore pretty much nailed down. Building a fleet of ships, or even just one ship is challengine and requires a good factory system and lots of mining, but is not frustrating. I havn\'t seen any examples of artifical...
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      The difference between greifing and open warfare.

      there is NO differance between warfare and griefing, and saying there is idiotic. Being sneaky and sabatoging enemies is just as PvP as killing them in a head on fight. of course, if you practiced proper safety and common sense, you would have a home base and either dock all your stuff, or keep...
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      port over to android?

      Schema has enough on his hands without having to worry about coding an entirely new UI for a phone.
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      Thanks Schema!

      You have no clue what you are talking about. Schema is a gamedev, and a person, that pretty much every person over on /vg/ respects. We have nothing to gain from impersonating him, and the only thing that would happen is that he would get pissed off, and most likely stop posting on /vg/, and...
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      Making hulls useful, and adding a new dimension to ship design

      As it stands, Hulls are pretty much useless except for warding off small ships and such, as only weapons under 40 or so blocks will be stopped by regular or harded hull. Everything else rips through hulls easily, which is completely OK, as that is what shields are for. However, there are a...
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      WIP: The ScavWheel

      My WIP ship, the ScavWheel, a planet consuming, bastard offspring of a 4chan /svgg/ greentext Stats as of now: 43.25 million e/sec 4 million thrust 240.5 meter radius 153 meter depth special abilities: Breaking my game
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      Kinetic Meele Weapons

      \'what are you, casual? real spacers build ships with more mass than planets!