Recent content by joefish500

    1. joefish500

      Dread Syndicate

      Age:16 Ideology:submarine are overpowered What can you bring to the empire of Dread Syndicate?:mostly just kinda of looking for a faction to hang out with Do you accept that by joining this faction you will be hated by our many foes?:sure Do you accept both the server rules and ours?:yep
    2. joefish500

      Contest for new pirate/traders and shops

      This is a small ship with 2 turrets,both having missles and AMCs http://imgur.com/4SJWXNc http://star-made.org/node/18708 stats: mass:755.2(including turrets)/5382(not including turrets mass per turret:108.5 thrust:1134 power gen:155451.9 sheilds:100234 sheild regen:4160 sheild...
    3. joefish500

      Windoom Creative ~ Universal Starship Engineering Branch

      IGN:joefish WinDoom forum username:joefish U.S.E frorum username:joefsih
    4. joefish500

      Windoom Creative ~ Universal Starship Engineering Branch

      IGN:joefish Windoom Forum Username:Joefish USE Forum Username:I can not find the server,let alone the forum.
    5. joefish500

      Show me your turret designs!

      Right now im currently using captured pirate turrets on one of my ships.
    6. joefish500

      how do you install prerelease versions?

      not much really to say,but I want to know how to install a the lasted version seeing as the laucher is not updating to it.
    7. joefish500

      Factory Enhancements & Building Suggestions

      Agreed,the catalog is very over powerd,seeing as you can just avoid actually finding resources and just create a ship of 5000000 mass out of nowhere.
    8. joefish500

      The Traders Guild and Pirate Suggestions

      Putting things in the catalog allow pirates and trading guild to use them.The is isanth is just there by default.
    9. joefish500

      |:|:| WINDOOM STARMADE |:|:| Updated 0.093932 ]:[ 24/7, no lag, 64-slot, EU ]:[ Custom economy ]:[ >

      I think I might of crashed the server by agrovating the hunters(faction) turrets turrets.which where active atached to their home base.
    10. joefish500

      Big Ships are Terrible now...

      I think hulls need improvements to resit missles.Most of you also need to put more effort into your ships and tatics.You will have to do some thing about the fighters.If your turrets are having trouble hitting them then get close or use your main cannons.Also for most ships renforce your...
    11. joefish500

      Old shields.

      Agreed.Sheilds needed the axe but they did not need it that bad.
    12. joefish500

      Weapons and modules only gainable through crafting.

      I like the idea.it would add use to crafting.
    13. joefish500

      A few thoughts

      I like these ideas.BTW you can carriers that drop off drones by having ships with active BOBBY AI modules docked to your ship that can be released by the ship carring them.if you look into weapons you will see docking mudules,you can use them just about the same way as a weapon.
    14. joefish500

      Recent Shield Nerf

      Generally you should renforce your hull so that its harder for enemies to destroy important blocks.Missles will still be a problem though.