Recent content by Jim_Clonk

    1. Jim_Clonk

      How does Starmade generate its Skyboxes?

      I've been wondering how Starmade generates its procedural skyboxes, and if there is any way of replicating it by overlaying various noise shaders. There are some tools to generate space skyboxes but I don't really want to rely on third-party stuff. Alternatively, is there a way of extracting...
    2. Jim_Clonk

      Render Porn

      I suppose I can share the core block I made recently here. Detailed Starmade Core Block Please excuse the completely misaligned textures on the edges...
    3. Jim_Clonk

      How are we doing energy at the moment?

      Doesn't sound like there has been a lot of innovation on that subject... While of course a generator setup depending on each individual ship is probably best, I'm still trying to design a few generator setups. The problem I see on the "cube" designs is that if you want to stack them, you'll have...
    4. Jim_Clonk

      How are we doing energy at the moment?

      What are the best power generator setups the community currently knows? I've been designing some generator prototypes and wanted to know if they can even compete with what we currently have.
    5. Jim_Clonk

      Strange shop spawning mechanics

      I\'ve seen this before. It seems to mostly occur within star systems.
    6. Jim_Clonk

      We need a new type of wedge

      Are you talking about the wedge block, or the corner block?
    7. Jim_Clonk

      Weapons pointing towards

      Side mounted weapons are pretty pointless on fighters and battleships alike. Having to aim sideways while not really seeing the enemy seems like a bad idea. In fact, most side mounted weapons on ships are actually turrets. And those already exist. Being able to look sideways is something that...