Recent content by Edbanger

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      Action-Block

      Humm Nice Idea, having it so that you could connect several diffrent systems, like diffrent weapon types, or Lights and doors or the like would be cool, I had this Idea for making a entrance ramp out of plexi doors and this would make it work, by binding a Door to the ramp so when you open one...
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      Gravity Block

      Any body else have an interest in this?
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      Turret Facings

      Its nice to be noticed, thanks for the link
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      night vision

      A torch on the Astronoughts suit would be a great help, also when exploring the insides of astroides and Planets
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      Gravity Block

      humm that seems to be in line with my first suggestion. I\'d like it if gravity affected everything in range, including other ships
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      Blueprint idea

      how about you can stack multiple copys of the same blueprint but you have to use diffrent slots for difrent bluprints, each bluprint can be used only once to build a ship at some sort of shipyard, so you can no longer just spawn ships at shops
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      Building bay

      It would make Carriers more useful if they could replace losses, perhaps it would be something like a Docking bay, that had Plexi storage attached to them, you would have to put in the parts and build the design through it, and it would then copy your design every time you clicked on it, taking...
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      Turret Facings

      As far as I can tell if you build the turret with its AMC\'s pointing any direction other than front they will still target target things to the front of the Core and your AMC\'s will just shoot off sideways to go to where the turret considers forwards. with this Idea your Core determents how...
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      Missiles

      What about a warhead block that you lay down as the firing point of a missile, that changes the type of detonation., with no warhead block a missile launcher dose normal Explosive damage, but with a pulse Warhead block selected as the output for the group the missile will detonate as if it was a...
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      Naming Subsystems

      For big Ships wouldn't it be could if you could Name individual Subsystems so that you could easily pick the ones you need out of the List. Instead of weapon computer at 1,2,-4 you have Forwards Weapon computer, or 3rd Portside Docking or Starboard Missiles or Shotguns or Main Cannon or...
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      Linking enterable blocks to cockpits

      How about if in build mode you could link Certain Weapon Computers to Certain Cockpits therefore when you switch to that cockpit view you get the approprate weapons systems already in your hotbar. So Say you Desighn a Ship with Broadside Shot gun AMCs and Side mounted Heatseeking missiles, you...
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      Missiles

      The problem with missiles are they are too slow to catch most ships. So how about replacing their speed Value with Thrust, so they Accelerate just like a ship, up to the Server Speed limit. If they also inherited the Relative Velocity of the Launching ship it would mean Missiles would be as...
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      Turret Facings

      As I understand it the Direction a Turret Faces is dependent on which way its Docking point is attached. If the docking point is upright the turret faces forwards, If its upside down it faces backwards, Left and Right facing Docking points give up and down facing turrets, and Forwards and...
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      Self-Docking/Un-Docking AI Ships

      How about if you select a Docking slot on your hot bar you can Fire a reverse docking beam from it (maybe right Click) and if you hit an uncrewed or AI controlled Small craft (of appropriate Faction or Neutral) that is small enough then it Docks into the selected docking bay. This would allow...
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      Gravity Block

      Would you care to Elaborate on your suggestion? How would the Module Function? would it be like a weapon Computer for Gravity Blocks? would you access on the hot bar? or would you have to physically click on it? Or are you just tinking of a Grav block that is on By Default even when the ship is...