Recent content by Dscha

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      Wave editor for AI spawns

      Including an \"Defend Area\" order. Like: If they spawn in 5,5,5 they stay in/around 5,5,5.
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      Ship classes!

      Yeah! More Cubes flying around, when implemented...
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      |:|:| WINDOOM STARMADE |:|:| Updated 0.093932 ]:[ 24/7, no lag, 64-slot, EU ]:[ Custom economy ]:[ >

      Server ready, steady and rolling! From this week on with SSE (Sunday Server Event) More infos@ http://starmade.windoom.com/
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      2 bugs I have run into while building my factory

      I just quote the Text, Archer has made in starmade.windoom.com Forums. How many blocks for the next level? For people interested, me and Dscha (especially Dscha) spent some time finding this one out, and came with the following: (Config_value) * (Current_Recipe_Level) * (1.6) This...
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      Post your best screenies here!

      For Example: Mars and Thanatos are beeing build on a No-Blueprint Server, without Spawning Items. Just an intact Industry running. Both are fully usable and rdy to fight (Mars: http://star-made.org/content/mars-carrier-wip )
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      Post your best screenies here!

      Thanatos + Mars -both WIP on a No-Blueprint Server (Windoom.com)
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      Mars - Carrier (WIP)

      As i wrote before: Its just the upper Part of it. The Main-Hangar isnt done yet.
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      Mars - Carrier (WIP)

      Stats: Mass: 7438,4 (731019 Blocks) - L: 335m, H: 88, W122 Power: 6,434,459 (2,303,850 e/sec) Thrust: 77856,6 Shields: 4,432,149 (47,936 Recharge) Accidently uploaded it to the Starmade DB.. but... Doesnt matter now: Here is my ugly piece of scrapmetal! (At least, the Top of it -.-)...
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      The Windoom Armory

      Erm, Archer... I dont think that my Mars-Carrier is (with about 400m length) a \"small Carrier\" ^^ P.S. Its still WIP and far away from \"finished\" =P