Recent content by DontoPistonDude

    1. DontoPistonDude

      How long does the Trading Guild stay angry at you for?

      I think if you attacked the trading guild, the faction would be aggressive to all everyone with one of their ships in a loaded sector. If they kill you at least once, then they'll stop being aggressive, but it's kinda hard to kill a crowded server of players. For example, if I attacked a shop...
    2. DontoPistonDude

      How long does the Trading Guild stay angry at you for?

      I want exact minutes, I need to know so I can steal the trading guild ships on the server I play on. :D
    3. DontoPistonDude

      United Space Fighters(USF) NOW RECRUITING

      IGN: Donto Age: Undisclosed Reason: Would like to increase the amount of legitimate ships at disposal. Why: I\'m an expert ship creator, I know secrets about ship building that only few know about, my fleet consists of elite, robust guardians that would be difficult to take down, although...
    4. DontoPistonDude

      The Swarm

      BTW. If you have been on Starmade for \"a while now\" you would know that power blocks have a surface area ratio. To maximize power output use a checked pattern, like this SD HCT xm3.4 Power = X SD Shield Disperser = O X O X O X O X O X O X O X O X See...
    5. DontoPistonDude

      The Swarm

      Should post my ships, these ship I gotta admit its pretty good but too much vitals are exposed on your fighter should cover that up. You make my ships look like gym junkies since my ships are like big rectangles with ornate patterns all over but they are effective :D
    6. DontoPistonDude

      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      Some interesting ideas, but as we all know the game is still in alpha and would take time to implement all these features, but I have a similar but more effetive idea: We don\'t add any new weapons to the chart, instead we can have modificated versions by crafting them differently or adding...
    7. DontoPistonDude

      Personal Defense - Armor, Weapons, Boarding, Robots, and Medicine

      What if the robots controlled the ship, they keeled u and took over your ship, dat would be bad :C
    8. DontoPistonDude

      Weapon Suggestions and more

      Alot of these things have already been added indirectly, like: 1,2&3. If you fiddle around with the the Weapons tab you can change things like the weapons AOE, range, damage, reload speed, projectile speed, etc. You can change your Anti-matter cannon to have super high reload so its almost...
    9. DontoPistonDude

      Venator class Destroyer

      haha this will take along time, goodluck
    10. DontoPistonDude

      The Sun - A reason to visit it

      In Stargate Universe the main ship travels through stars to recharge its power so they could add a module that converts sun intensity into power...
    11. DontoPistonDude

      The sun

      I don\'t think they saw the light, since when ur inside the sun, sun intensity goes from 80 to 666. The sun is the gateway to HELL! xD
    12. DontoPistonDude

      Pirate spawning problem.. HELP!

      Maybe editing the permissions might work, to do this click the \'permissions\' button under one of your ships then uncheck the others box, not sure that this might work but give it a try! :D
    13. DontoPistonDude

      Can't click on anything

      Guys you might be in chat mode so press ENTER to fix if not I don\'t know
    14. DontoPistonDude

      Varieties of Offensive and Defensive shields and guns

      I do like the flak, ION and EMP ideas but there should be categorys like: EMP: Weakens/disables most shields, decreases power charge, damages/disables computer blocks(AI modules, gravity controllers, weapons systems, etc) Flak/Bullets: Bypasses most shields, massive damage to armored blocks...