Recent content by Curithwin

    1. Curithwin

      StarMade v0.199.459 - Major Performance Upgrade

      Thanks Schema, I know it is not your fault. I did programme games a few years back so i can understand... Just frustrating. Shaker, I am using it as a learning experience and trying to make the station better. I will back up regularly now, and in the process of making the station. I may...
    2. Curithwin

      StarMade v0.199.459 - Major Performance Upgrade

      I have checked the "backup-StarMade-..." and the last back up was in March 2016 and I've never known to do a full back up. How do you do this? So in this case I guess the station and many hours of work lost?
    3. Curithwin

      StarMade v0.199.459 - Major Performance Upgrade

      How? I have not backed up. No idea how to do that and how do I spawn it back in if I do not have a current blueprint?
    4. Curithwin

      StarMade v0.199.459 - Major Performance Upgrade

      I still do not have my station back. When it does come back will the turrets and docked vessels be redocked or should I have to have to manually redock. Next if I have lost the station is there an entity in the server folder that I can put back in. I have looked in the server folder and in...
    5. Curithwin

      StarMade v0.199.459 - Major Performance Upgrade

      Thank you for you quick reply Schema. I should back up - time just makes me forget. I will endevour to do it next time. I'll wait now till the hot fix is in before I go in.. Again thank you.
    6. Curithwin

      StarMade v0.199.459 - Major Performance Upgrade

      I just tried to log into my single player and all there was of my station was the docked entities. The main station has gone as well. When I first logged on I could not interact with ANY element and passed through everything in astronaut mode. Also the station, after reloading the game is...
    7. Curithwin

      not feeling like building atm.

      I must admit I feel a lot like Drakkart for a lot of alpha games, but I have just got back into Starmade since I was waiting SO long to get to a build I thought may not change. The builds I have been doing so far is template based builds and in them I have large rooms set up like reactors...
    8. Curithwin

      StarMade Development Direction

      Sorry not read all the replies since there are SO much of them, but to help out with personnal storage you could impliment some new pieces of equipment that'll help in this respect. EVA suit - When worn they will increase the amount you can hold per stack by the <default> x <EVA rating> (for...
    9. Curithwin

      Length, Width, Height and Mass Detectors

      Lets hope a dev reads this and tags it for creation. ;)
    10. Curithwin

      Length, Width, Height and Mass Detectors

      To help with docking could we not have a few blocks in the conditional logic to detect width, length, height and mass (each a separate block). This would be useful for rails into stations so they can sort a vessel into the correct bay without collision problems. The conditional could look for...
    11. Curithwin

      Anyone have the patch notes for 0.142b?

      Thanks all.
    12. Curithwin

      Anyone have the patch notes for 0.142b?

      I have been trying to look for them... I know turrets now add to a ships mass (great news), but does ANYONE have a list of the patch notes I can look at please?
    13. Curithwin

      Torches, Spotlights update from the Q&A March 2014

      .. for me in build mode on a planet.
    14. Curithwin

      Torches, Spotlights update from the Q&A March 2014

      I have been thinking we do need personal lights on our character and in ships. What Calibri stated in the Q&A and afterwards to me in the MushroomFleet Chat room was the difficulty in showing personal torches cast upon an area without lagging out (paraphrased). Well I have now come up with a...
    15. Curithwin

      0.141 No helmet or Gun

      ... you are ace!