Recent content by Brevillance

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      Rail gun

      Its ambitious yes, but its also not expected to be added tomorrow. for one the OP was very vague as to what a \"railgun\" is, in his opinion. If it had more details and was more thought out, it would be far better. But as others have said they have enough with balancing weapons we have and...
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      Rail gun

      I dont think you understand what a railgun is. \"slow\" is by definition the first thing that disqualifies something from being a railgun. \"a rail gun can accelerate a projectile up to 52,493 feet (16,000 meters) per second. And while current Navy guns have a maximum range of 12 miles, rail...
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      Texture Pack

      The only problem i have with texure packs is that a lot of the time it seems that from one peice to another they dont flow. For your second pack it seems like each hull is its own piece. The first hulls blended together seamlessly and created what feels like \"connected\" textures. I would try...
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      Offline Ship Editor

      haha, nothing wrong with getting your works out there! Gotta start somewhere ;)
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      Who Spend $3 for this game?

      I spent $3 but would gladely shell out up to 20 for this game as i did for minecraft. To many games fail before they release, so i spent the 3 in order to support them, but i would readily buy another copy for 5 times as much if need be.
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      Shields vs AM balance

      \"fair\" is relative. It may seem fair for all ships to have a linear progression, so that the more you have the better your off (as with guns). It then shafts the little guys. And enemy fire varies widely by ship to ship. I think \"fair\" should be if the enemy has 2 150 AMC\'s that the ship...
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      Space Hulks.

      like it, not only because it makes some sense but also because if you desing a ship well, you can have it destroy the most precious things, such as your plex storage, faction modules and gun controls. Could be cool to see things drifting along.
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      Battletech's Aegis-class Heavy Cruiser

      those engine details are sweet man, keep it up. Cant wait to see it all finished :D
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      Ship-wide communication

      As said it could use some fleshing out, but i would love to have ship chat only as well as those listed above. The reason for ship chat is when your in a super carrier itd be nice to just chat among ANYONE on or in your ship, not just those in your group. This could help if you want to take on a...
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      Offline Ship Editor

      10/10 would buy lol. Great work, keep it up!
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      Reactor Breeder - A Genetic Algorithm for Reactor Design

      After downloading and fidling with some stuff i have some suggestions, if you dont mind hearing them. 1. When you go to \"visualization\" i would love for the program to render every layer to have an \"underlayer.\" That is, the layer that came before, in a slightly watered down red, or a...
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      Battletech's Aegis-class Heavy Cruiser

      beautiful and its not even done.
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      Reactor Breeder - A Genetic Algorithm for Reactor Design

      brilliant idea, though im curious. Does this thing compile and save information? For instance, when it comes to the conlcusion that a 7x7x7 space should be filled in such a way, will it save that data? When you think of clever bot everything that is ever said is kept and used to grow. For a...
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      HAMACHI: Requesting Help

      When you make a hamachi server, their \"host\" adress is (IPv4):4242. All they need is to be in your own hamachi group (meaning you are all connected) with that as their IP adress and yours.. You start the server, and then you should be able to connect just fine after that. Remeber on startup to...