Recent content by Atlanteen

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      Navagations, Engines and Travel

      Yes I agree with CMD, Meant for the teleporter a to be a quick and balanced way to get from ship or station. There should definitely not be a way of jumping sectors. The teleporter a could consume a certain amount of power and room aboard a ship therefore needing certain amount of space and...
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      Navagations, Engines and Travel

      That is a brilliant idea but still there needs to be some form of hyperdrive but not an instant jump such as you\'d have to slow down before crossing into other sectors to counter the lag created from it so therefore no lag.
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      Navagations, Engines and Travel

      Yes I know about the navigations menu but I still think they could improve it because otherwise their would be a huge amount of sectors all written down on a piece of paper and it would just get confusing. If you could permanently add places to the navigations menu then that would be good. For...
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      Navagations, Engines and Travel

      Yes the ships could be torn apart but there could be a stable program that rewrites the command of physic braking speeds for example bringing point A to point B so that you only have to travel a short distance kind of like star trek. For teleporters and jumpgates I do like the idea of having...
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      Looking for a good builder!

      Yes Atlantis is a big project I have built a 500m version on minecraft aswell as an Aurora but this is a really big project ill see if id be able to help.
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      Navagations, Engines and Travel

      Hi, I'm quite new to the game and will suggest some good ideas involving travel, engines and navagation. travel in general in quite boring and lonesom for instance I'm travelling to a station and it's taking forever or my station is being attacked and I can't get there in time cause my ship is...