Recent content by Andir

    1. Andir

      StarMade - Devblog May 22nd 2017

      So completely contrary to every turreted device in every Navy on this planet... you're saying that once an engine is taken out on a battleship or destroyer, the guys on board may as well just scuttle the ship and let the salvagers take it for scrap because why should any of the guns still...
    2. Andir

      Systems 2.0

      Mine's the opposite. I'm concerned that I will build a reactor, put some modules on it, build a ship around it and now I need to rip off a side of my ship, a turret, and a ton of shielding because I don't have enough power. Because, I don't build interiors... I don't like empty internal space...
    3. Andir

      StarMade Ship Systems 2.0

      Just wanted to state.... ignoring Goal #7, the fact that there are so many pages, questions and separate explaination thread pretty much kills Goals #1, #2, and #8
    4. Andir

      StarMade Ship Systems 2.0

      It was an example. Surface area was the easiest way I could explain it. With the Chamber bonuses... who's to say they don't have a chamber that adds fire rate? Or range boost? With independent turret based power systems, you could make an anti-ship turret with faster recharge, but a sniper...
    5. Andir

      StarMade Ship Systems 2.0

      The mobile platform would have different power needs based on what types of turrets I put on it. With it being a separate entity, all I would need to worry about is mobility and shielding. Then each turret could be catered toward it's purpose. With the proposal, the platform will need to...
    6. Andir

      StarMade Ship Systems 2.0

      A lot of this feels like changes for the sake of PvP as well. This is something I give no care toward since I will never participate. This was amended in the response thread making it invalid...
    7. Andir

      StarMade Ship Systems 2.0

      Creativity. What if I wanted to have a drone carrier? What if I wanted to have a beefy mobile platform with interchangeable turret parts? Maybe I have a collection of missile pods that do/don't need as much power as the laser pods. Maybe I want to have a "first strike" turret that does a lot...
    8. Andir

      StarMade Ship Systems 2.0

      They are leaning on one active reactor per ship... period. The original proposal (2.0 proposal) was to alloy docked entities to have reactors, but limit them to bounding boxes ("heat zones" in the original) and the newest thread states they are considering 1 reactor per ship.
    9. Andir

      StarMade Ship Systems 2.0

      So basically, you want StarMade to be every other spaceship building game. Go play Avorion if you want to see how annoying/dull this mechanic is. That's my biggest complaint about that game.
    10. Andir

      StarMade Ship Systems 2.0

      You know there's a better fix to your problem than limiting on turret reactors? Make EMP affect every docked entity. This disabling the ability for turrets to have their own power is extremely limiting on the creativity aspect.
    11. Andir

      StarMade Ship Systems 2.0

      I'd rather have wires than arbitrary heat zones and minimum distances.
    12. Andir

      StarMade Ship Systems 2.0

      But why 'heat' aka bounding boxes? What you are doing is forcing people to build cubes. If I can't build a toroidal ship with a central turret having it's own power system, what's the point?
    13. Andir

      Power System Overhaul Proposal

      The problem I see with everyone claiming crews being the answer is that even today the US Navy is constructing and developing systems which use fewer and fewer people. Humanity as a whole is probably not going back to huge battleship turrets with manned ammo loaders and sighters. We are moving...
    14. Andir

      Power System Overhaul Proposal

      Your tl;dr is almost as long as your tl!
    15. Andir

      Power System Overhaul Proposal

      Something else I see coming out of this (good or bad) is a reduction in the amount to of blocks being used and bought from trading. This definitely has an impact on the 'economy' of starmade. Either things need to get much more rare or much more expensive and harder to make or fuck trade. If...