I've just noticed some of my gravity units on top of a station not working
the gravity units work once i get within 40m of the center block but anything higher doesn't
it seems to be the same with the lifters as well anything higher then that doesn't even show the press r for
setting which a.i factions use which ships
i know its been mentioned be for was just discussing it with a friend at work & i think we came up with a way too do it sadly i don't get home for hours to test it
on our server we have admin commanded players into the pirates & trading guild as...
...omg my this works as a siege weapon Look out factions in the next secotr :)) have now fired 100 of these over there
test fire one didnt go so well but docking it as a turret to the homebase so its protected did :))
mass relay i had started & forgotten about after playing around with pulsators i thought to myself why not get back to it & make it work
i've removed the center while testing pulsators thanks to my test pliot zimm letting me launch him in a core
once im happy with the way the pulsators...
its one of my factions sector turrets modeled off ff10 bahamut or as we call them its a space dragon,
i think this is the one as its still parked in front of the station, this is the faction colored edition
now completed oblivion drone made from a cad model had to remodel most of it i'll someday get around to coloring one my faction black purple
Now parked at my factions home base its the brightest thing in the sector
Destoryed old models using just the drones weapons
Better image of one...
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