Hey Ho,
this is my entry for the
ZimmTech: Pirate Fleet Competition
3 Heavy Fighters and 2 Corvettes
Overall very agressive Style, with lots of red lights and one or to specials.
Classification via
http://starmade.wikia.com/wiki/Ship_Classification.
Hope you Enjoy
from left to right:
Light Corvette Type1
Mass w/R : ~700, ~3300 Blocks,
Shield: ~5700/~850
Pwr: ~150000/~15000
DMG1 4*LockOn Missiles: á 5000
DMG2 2*Beam/Cannon: á ~550
DMG3 1*Missile/Cannon Turret on the Backside (DaltonStyle: ~240
HP: ~85000, Armor: ~190000
Special: 360Rotatable Thrusters, Rail Door lockable from Inside, Turret on the Backside. Running Light.
Heavy Fighter Type1
Mass w/R : ~320, ~2200 Blocks,
Shield: ~7500/~500
Pwr: ~120000/~
DMG1 2*Cannon/Cannon : á ~480
HP: ~66000, Armor: ~120000
Special: 2 Rooms, ~3by3 inside the Ship left to fit or upgrade to your liking, Anti Gravity
Heavy Fighter Type2
Mass w/R : ~280, ~2000 Blocks,
Shield: ~4300/~257
Pwr: ~152000/~13000
DMG1 6*Beam : á ~550
HP: ~52000, Armor: ~113000
Special:
Heavy Fighter Type3
Mass w/R : ~220, ~1500 Blocks,
Shield: ~3000/~520
Pwr: ~116000/~13000
DMG1 2*Cannon/Cannon : ~220
DMG2 2*Missile/Cannon : á 560
HP: ~44000, Armor: ~85000
(Not so much time spend on Interior)
Special:
Heavy Corvette Type1
Mass w/R : ~999, ~6900 Blocks,
Shield: ~19200/~1050
Pwr: ~280000/~20000
DMG1 4*LockOn Missiles: á 19300 (~15sec/Re)
DMG2 2*Beam/Cannon: á ~660
HP: ~105000, Armor: ~412000
Special: Nice Interior, RadarDish(toggleable), 2 Jumpdrives etc..
Every Ship has:
- toggleable PositionLights, Red and Green (port and starboard side)
- at least 1 Jumpdrive
- Overall red lights can be turned ON or Off
.SRaL
this is my entry for the
ZimmTech: Pirate Fleet Competition
3 Heavy Fighters and 2 Corvettes
Overall very agressive Style, with lots of red lights and one or to specials.
Classification via
http://starmade.wikia.com/wiki/Ship_Classification.
Hope you Enjoy
from left to right:
Light Corvette Type1
Mass w/R : ~700, ~3300 Blocks,
Shield: ~5700/~850
Pwr: ~150000/~15000
DMG1 4*LockOn Missiles: á 5000
DMG2 2*Beam/Cannon: á ~550
DMG3 1*Missile/Cannon Turret on the Backside (DaltonStyle: ~240
HP: ~85000, Armor: ~190000
Special: 360Rotatable Thrusters, Rail Door lockable from Inside, Turret on the Backside. Running Light.
Heavy Fighter Type1
Mass w/R : ~320, ~2200 Blocks,
Shield: ~7500/~500
Pwr: ~120000/~
DMG1 2*Cannon/Cannon : á ~480
HP: ~66000, Armor: ~120000
Special: 2 Rooms, ~3by3 inside the Ship left to fit or upgrade to your liking, Anti Gravity
Heavy Fighter Type2
Mass w/R : ~280, ~2000 Blocks,
Shield: ~4300/~257
Pwr: ~152000/~13000
DMG1 6*Beam : á ~550
HP: ~52000, Armor: ~113000
Special:
Heavy Fighter Type3
Mass w/R : ~220, ~1500 Blocks,
Shield: ~3000/~520
Pwr: ~116000/~13000
DMG1 2*Cannon/Cannon : ~220
DMG2 2*Missile/Cannon : á 560
HP: ~44000, Armor: ~85000
(Not so much time spend on Interior)
Special:
Heavy Corvette Type1
Mass w/R : ~999, ~6900 Blocks,
Shield: ~19200/~1050
Pwr: ~280000/~20000
DMG1 4*LockOn Missiles: á 19300 (~15sec/Re)
DMG2 2*Beam/Cannon: á ~660
HP: ~105000, Armor: ~412000
Special: Nice Interior, RadarDish(toggleable), 2 Jumpdrives etc..
Every Ship has:
- toggleable PositionLights, Red and Green (port and starboard side)
- at least 1 Jumpdrive
- Overall red lights can be turned ON or Off
.SRaL