Mass: 3256.4 (32564 Blocks)
Length:68m, Height 22m Width 55m
Power: 3687395.1 Regen: 84,881.0 e/ sec
Thrust 1381.5
Turning X-axis 1.1, Y-axis 1.3, Z-axis 1.1
Shields 100,510, 2299.6 / sec regen.
Armament:
Primary Lock on-Missile Tubes: 252 blocks ( with 100% Damage Beam and 100% Explosive effect
Secondary Lock-on Missile Tubes: 74 blocks with 100% Damage Beam
Tertiary Missile Tubes: 45 Blocks
Dual Rapid fire AMC Cannons with Piercing. 252 Blocks
Turrets
8 Point defense turrets against missiles
2 open small turret locations
2 missile turrets for anti-fighter defense.
Includes:
Bridge with crew positions, retractable blast shields, Captain's chair camera. Red Alert.
11 Crew Cabins
a sickbay.
Retractable landing gear.
Upper Crew Lounge overlooking the bridge.
Computer Core with Labelled systems, Main light control and red alert buttons.
Jamming System.
Two Large Shuttle bays. Docking bay doors controlled locally and from the Bridge.
Cargo bay with retractable loading ramp with 2 small docking ports for grav cycles for quick exploration of planets. The cargo bay has sorting storage linked to the salvage system.
Grav Lift and access ways to both nacelles and upper and lower decks.
This was my first complete ship design. Still working on fine tuning and it was my base platform for testing ships systems.
It was intended as a free trader, jack of all trades. It typically can hold its one versus pirates.
Length:68m, Height 22m Width 55m
Power: 3687395.1 Regen: 84,881.0 e/ sec
Thrust 1381.5
Turning X-axis 1.1, Y-axis 1.3, Z-axis 1.1
Shields 100,510, 2299.6 / sec regen.
Armament:
Primary Lock on-Missile Tubes: 252 blocks ( with 100% Damage Beam and 100% Explosive effect
Secondary Lock-on Missile Tubes: 74 blocks with 100% Damage Beam
Tertiary Missile Tubes: 45 Blocks
Dual Rapid fire AMC Cannons with Piercing. 252 Blocks
Turrets
8 Point defense turrets against missiles
2 open small turret locations
2 missile turrets for anti-fighter defense.
Includes:
Bridge with crew positions, retractable blast shields, Captain's chair camera. Red Alert.
11 Crew Cabins
a sickbay.
Retractable landing gear.
Upper Crew Lounge overlooking the bridge.
Computer Core with Labelled systems, Main light control and red alert buttons.
Jamming System.
Two Large Shuttle bays. Docking bay doors controlled locally and from the Bridge.
Cargo bay with retractable loading ramp with 2 small docking ports for grav cycles for quick exploration of planets. The cargo bay has sorting storage linked to the salvage system.
Grav Lift and access ways to both nacelles and upper and lower decks.
This was my first complete ship design. Still working on fine tuning and it was my base platform for testing ships systems.
It was intended as a free trader, jack of all trades. It typically can hold its one versus pirates.