Hi, @Xpertice! I see you have made an improved version of Big Dipper, nice Job!
The overall design of this Large Ship of yours fits very well with your other one. But this time, we have here a Tank!
The strongest weapon I have made so far in Starmade at the moment is equipped on my 18k mass Command Cruiser with over 60k DPS. and even with the combination of that and it's various Missile systems, she can barely reduce your shields in half (Maybe it's just me?). Not only that it has fast regenerating with high capacity shields, it has several layers of Armor. (Now that's a lot of protection!) at this point, obviously, this would make a great Blockade Runner, or just being a Battleship. Perhaps my only suggestion around this topic would be to add more Anti-Missile turret. So that it would make a great Protector of it's smaller ships (like, among a fleet) against missiles.
Now while the ship has excellent defenses, I can't say the same for it's offensive. The weapon size is still a bit small for a ship at this size. Your Salvage System however is very effective. It can eat up an asteroid very quickly (Maybe two, three minutes?) And I can see you filled up your ship mostly with systems so that's good. Perhaps my biggest concern on this matter would have something to do with Reactor Chambers...
The ship appears to be focused on the Recon Chamber.
-If you are going for a Battleship configuration, perhaps you can go with Defense Chambers
-Or you can go for the Logistics Chamber > Mining Bonus 1/2
FTL: I noticed that your ship appears to be having problems charging it's FTL Drive, even with the Jump PowerEfficiency 1 installed. You could up that a bit (Probably go for Jump Power Efficiency 2) Or you can use the Power Chamber and go for Reactor Base Enhancement. Try to experiment with the possible configurations. :)
Interior-Wise, There's not too much to say at the moment, but you might want to look into how to create create rail/logic controlled elevator at least. Well, especially if you are going for a RP-like interior or so.
Overall, an improvement with your build. And I think you might even be able to make a great warship or even a Titan very soon. :D Here's your Five Stars, as promised. And as usual, Keep up the good work!
Anyway, I will also have to shorten the thrusters and add a Top Speed chamber. Putting more gun into this thing is nearly impossible as it's heavily wrapped in Standard Armor and already high weapon power requirements (although the heavy shields and secret interior thrusters make it still good) and the salvagers/cargo bay, while possibly overkill/at first sight useless, make it quite possible to pick up the blocks from ships/scrap from stations or just pick up stuff from asteroids, as well as the cargo bay acting as a nearly-bottomless bag of holding if you're in the same sector. Also very important for PvE if you're going to keep on killing pirates, especially if you have many large ship blueprints. Or PvP if you want to intercept cargo ships/destroy salvaging noobs.
The interior design, while it may appear to try to be an RP ship, and aesthetic-wise work decently well, is mostly intended to be like the Trading Guild ships in the game which essentially would have a minibar and a bed for each pilot. On top of the other changes I mentioned, I did also add a rail elevator, and despite it being a pretty tight space to get into, not only does it do its job w/o Gmodism's cruft, but the tight space also makes it more suited for, you know, an elevator.
I made all of these changes and more and will be uploading them to the same page as a new version very shortly. Thank you for the help.
P.S. Also I'm adding more AMS turrets.