There are two parts to this program the basic calculator and the advanced calculator.
Basic Calculator
With this you input the dimensions of the generator group you want to calculator for, so for example if you have two generators side by side the dimensions would be 1x1x2, the order in which they are inputted is not important, then you put in the number of blocks in the group, and finally hit the button "Calculate" below you will see the output which tells you the e/s it will generate, disregard the "Efficiency" readout as it is more novelty then anything and will probably be removed.
Advanced Calculator
With this you design the group(s) on the grid using the arrow keys, pg up and pg dwn to navigate the building space, click to add or remove a block. Every time a block is added the output at the bottom will be updated as well as the information on the right which tells you a couple things...
Basic Calculator
With this you input the dimensions of the generator group you want to calculator for, so for example if you have two generators side by side the dimensions would be 1x1x2, the order in which they are inputted is not important, then you put in the number of blocks in the group, and finally hit the button "Calculate" below you will see the output which tells you the e/s it will generate, disregard the "Efficiency" readout as it is more novelty then anything and will probably be removed.
Advanced Calculator
With this you design the group(s) on the grid using the arrow keys, pg up and pg dwn to navigate the building space, click to add or remove a block. Every time a block is added the output at the bottom will be updated as well as the information on the right which tells you a couple things...
- Total mass with the mass of the ship core included.
- Can this system by itself (meaning no other blocks, but including the ship core) support a Jammer.
- How much e/s is left over or (if negative) how much more is needed to support a Jammer.
- Can this system by itself (meaning no other blocks, but including the ship core) support a Cloaker.
- How much e/s is left over or (if negative) how much more is needed to support a Cloaker.
- Can this system by itself (meaning no other blocks, but including the ship core) support both a Jammer and Cloaker.
- How much e/s is left over or (if negative) how much more is needed to support both a Jammer and Cloaker.