- Game version
- 0.201
Project abandoned aug 2018.
To largest cannon scale replica Defiant from ST DS9. ~301 x ~180 Y ~399 Z
Deckplan close as possible to one of the cannon plans that includes "deck 5". Lots of labels for if you get lost. Couple touch ups and customization points left as it.
Several reactors with different chamber trees for either combat, high speed jumps, or cloaking wired up to 0.201.something standards from august '18.
Really it just needs some hull touch ups and few tweaks to the new-new-new balance. Different downloads will have different possible parasite craft also made to that version's standards.
https://starmadedock.net/threads/st-defiant-wip.30883/ RE-re-rebuild thread with details/pictures and a few other version downloads.
All doors are docked entities with a auto-open areatrigger logic and most have a manual "privacy switch" to lock them down from the inside of a room (for whatever reason you need).
Ship has plenty of logic tutorials inside so the how and why of things is easier to figure out and copy/paste templates can be easily made if you just want to steal the cool bits.
Good starting point for a flagship IMHO. I might pick it back up in 2020 if IRL cooperates. 'Til then, hope someone else picks it up and re-uploads something finished.
To largest cannon scale replica Defiant from ST DS9. ~301 x ~180 Y ~399 Z
Deckplan close as possible to one of the cannon plans that includes "deck 5". Lots of labels for if you get lost. Couple touch ups and customization points left as it.
Several reactors with different chamber trees for either combat, high speed jumps, or cloaking wired up to 0.201.something standards from august '18.
Really it just needs some hull touch ups and few tweaks to the new-new-new balance. Different downloads will have different possible parasite craft also made to that version's standards.
https://starmadedock.net/threads/st-defiant-wip.30883/ RE-re-rebuild thread with details/pictures and a few other version downloads.
All doors are docked entities with a auto-open areatrigger logic and most have a manual "privacy switch" to lock them down from the inside of a room (for whatever reason you need).
Ship has plenty of logic tutorials inside so the how and why of things is easier to figure out and copy/paste templates can be easily made if you just want to steal the cool bits.
Good starting point for a flagship IMHO. I might pick it back up in 2020 if IRL cooperates. 'Til then, hope someone else picks it up and re-uploads something finished.