QSS- Dragons Claw

    QSS- Dragons Claw V1.1

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    The QSS- Dragons Claw is a high tech salvage ship capable of transporting large amounts of materials safely over long distances. The Dragons Claw uses a rotating collection of salvage modules to thoroughly mine planet surfaces.

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    The QSS-Dragons Claw is also capable of performing a second mode of salvage designed for asteroid mining. Each of the four module clusters rotate 45 degrees toward the center of the ship. This focuses the beams in front of the ship, presumably where an asteroid would be. (Due to game mechanics it is ill advised to activate the rotary and the asteroid mode at the same time).

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    Due to the fact that salvaged materials cannot go directly to your inventory from a docked entity each arm is equipped with a storage unit which can be emptied with one of the shuttles included inside the ship.

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    Inside the QSS- Dragon Claw has over 50 storage units which are all connected. From the input box all items go through the system and end up in the output box. Each storage unit can be accessed within the ship yet the there are loading and unloading storage units which can be accessed from the "cargo" menu for convienence.

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    The QSS- Dragons Claw sports a bridge that supports many crew members as well as a functional elevator to connect cargo bays and shuttle bays to the bridge.

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    In addition to these features the Dragons Claw holds a considerably strong shield for a salvage ship. With 700k capacity and over 45k recharge per second most pirate ships won't be able to scratch its paint job.
    The Dragons Claw also holds two QSS-Military Grade Ionic Beam turrets to fend off any greedy pirate who thinks a cargo ship will be a good score for loot!.
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    I do hope you all enjoy this addition to the Dragon Fleet of ships and I look forward to creating the next ship!

    As always comments, suggestions and criticisms are welcome!

    Please Enjoy!
    Author
    JGQuad
    Downloads
    702
    Views
    702
    First release
    Last update
    Rating
    4.50 star(s) 2 ratings

    More resources from JGQuad

    Latest updates

    1. V1 Bug Fixes, Minor Design Changes and Shield Boost

      Change Log V1.1 -45 Degree tilt and Salvage activation are now fixed (in theory) - Unused space...

    Latest reviews

    Rating based on if everything was working.
    I have the exact same issues as Dirty_Jackal.
    Only spin, no 45 deg tilt, lift unusable, mining turrets don't fire.
    The last hot bar remote is labeled as "No Data" without quotes.
    The docking rails for the shuttle on the back of the turrets are genius.
    And you have to be one of the only ship builders that place ship ingress in logical, convenient and obvious locations.

    Four suggestions if I may.
    1. If you get in the defense turret and point it up and then exit you can get trapped under the turret, an egress door out the back for escape from curiosity would be advantageous.
    2. Could you please explain better what you mean by
    "the input and output can be accessed from the helm."
    storage from the bridge."
    3. Display modules! Everything makes sense when you are the one spending hours building something, but without a ship manual, one can feel like a bumbling fool.
    Display modules describing key systems would be a great help especially with the amount of logic control you have been throwing into these builds.
    4. Is there a gravity module on the helm? If not it needs one.

    Can't wait for a Revision.
    JGQuad
    JGQuad
    Thank you for your review! I really appreciate your suggestions and plan to impliment many (if not all) of your suggestions. Thank you so much for taking an interest in my builds! A revision should be up within a few days.
    Beautiful ship and I love the idea but sadly when I spawned this ship only working part on it was the Spinning couldn't get the beams to work or the 45 angle to work ether and the lift to get to the bridge wouldn't work I had to remove blocks and other then those miner hickups I loved it.
    JGQuad
    JGQuad
    I'm very sorry about that! Ill double check to make sure that nothing was wrong on my end. Sometimes the controls are a bit touchy. The internal remotes have to be pressed a few times before they work. I'm glad you liked it otherwise!