Oh my god, did you truly step up your game. I've seen the Amapa and I thought it was hard to top that... boy, I was wrong.
What I don't like that much is the choice of weaponry, especially that the power gen surplus would allow for a missile/beam or missile/pulse array to be installed.
But if you really want to do damage (I know that's not the primary purpose of this vessel, just in case the thought crosses your mind), I suggest a shootout rail push-clock warhead torpedo launcher, or a hidden blade style contraption that shoots forward jamming into the other ship then retracting without even undocking (and thus gives no HUD icon telling there is an entity in there) since those a.) ignore shields and b.) don't even drop cloak as you aren't firing a weapon, only activating logic, and the mother entity doesn't take damage, only the docked.
Once again, the main reason I didn't put on even more weapons (or logic torpedoes) was because, well, I simply didn't have enough space without adding some bulky weapons section. However, your "stabbing blade" idea REALLY interests me.
*hehe*