Features: 100k shields, 1 spinal beam cannon, 5 point defense turrets, 2 deployable machinegun hardpoints, radar jammer, scanner, jumpdrive, slide-open cockpit featuring simulated startup sequence, door controls, hardpoint controls, and display monitors. and a small cabin for one pilot.
First anything I've done in a while. I thought when I left this game I wouldn't be coming back, but I wanted to do something so here's something. I left the hull mostly featureless as it's meant to be a stealth ship, so I tried to go for a sleek shape. Originally I wanted turrets where the hardpoints are but I realized there was no way they would work until turrets reset their positions when they have no target. You could deploy them but there's no way you'd retract them back inside the ship. The hardpoints will engage any target in front of you so they work alright. The ship seems completely power stable moving, jamming, recharghing shields, and firing all weapons.
First anything I've done in a while. I thought when I left this game I wouldn't be coming back, but I wanted to do something so here's something. I left the hull mostly featureless as it's meant to be a stealth ship, so I tried to go for a sleek shape. Originally I wanted turrets where the hardpoints are but I realized there was no way they would work until turrets reset their positions when they have no target. You could deploy them but there's no way you'd retract them back inside the ship. The hardpoints will engage any target in front of you so they work alright. The ship seems completely power stable moving, jamming, recharghing shields, and firing all weapons.