This is the Judeth.
It has light weaponry but a high thrust/mass ratio and a good jump drive, making it especially mobile. While not an offensive powerhouse like my heavier frigates, it more than makes up for it with survivability, speed, and a low resource cost.
The Judeth comes with all of the essentials expected from modern spacefarers including a basic interior... Room. (sorry, not enough space for restrooms) The ship is capable of scanning, jumping, radar jamming, and has a retractable USD maximum compatibility dock. There is a second external module slot on the underside of the left wing which can be utilized for any number of reasons from torpedoes to drones.
Enjoy!
Note: Still got a bit of balancing to do on the weapons/power and some upgrades to exterior aesthetics. Hang tight for those.
Note2: As of the current Starmade version (0.19320) beam weaponry is bugged, requiring thousands of times as much power as they should. Keep that in mind. Cannon/cannon makes for a good alternative.
Note3: The moving parts on the Judeth may occasionally require maintenance. Make sure that the Spectra armor (right under-wing mount) is rotating after loading it in or taking heavy damage. If it isn't, check the logic and press the button adjacent to the rotor to restart it. DO NOT go into combat without the Spectra armor rotating. Just don't.
Technical Overview
Designation: CP-0.9 JudethNote2: As of the current Starmade version (0.19320) beam weaponry is bugged, requiring thousands of times as much power as they should. Keep that in mind. Cannon/cannon makes for a good alternative.
Note3: The moving parts on the Judeth may occasionally require maintenance. Make sure that the Spectra armor (right under-wing mount) is rotating after loading it in or taking heavy damage. If it isn't, check the logic and press the button adjacent to the rotor to restart it. DO NOT go into combat without the Spectra armor rotating. Just don't.
Technical Overview
Origin: Verduran system defense, Verduran Lance
Class: Frigate
Role: Scout, superiority, shuttle
Structure:
The Judeth's small height and thick front hull give it both a low profile useful in combat scenarios and decent protection against smaller weapons if the opponents do manage to land a hit. As is standard for Verduran Lance spacecraft, the hull is 3D printed into a pre-built latticework and chemically treated as it cools, bypassing the usual weaknesses of printed materials. The lack of structural weakpoints allows the Judeth to reach impressive sub-light speeds without stress or strain ripping the vessel in half.
Heat-Printed Hull (75-0-C) 1-8m thickness
1,261 mass
Propulsion:
The (relatively) massive twin engines driving the Judeth, the Nocx drives are capable of accelerating tiny pockets of matter to the speed of light without any loss of reactionary force. The drives are usually mounted on capital craft, but nonetheless still offer impressive speed and acceleration that isn't often matched.
Dual micro Nocx (r5) particle projection drives
3705 thrust
78,000 power use
Power:
The on-board power generator for the Judeth is networked into both weaponry and propulsion systems. The small setup utilizes waste matter, creating particles capable of being manipulated by various Mitzi/Nocx devices.
Minimal subcapital 'I' formation Mitzi/Bundium reactor
50,000 capacity
169,668.8 recharge
Shielding:
One of the areas that has been skimped in favor of speed and Spectra armor, the Judeth nonetheless sports heavy fighter/light frigate class shielding with a focus on capacity.
Ionic destabilization field (R: 48/C: 750)
72,097 capacity
264 recharge
Weaponry:
A classic Lance weapon, the Mitzi beam projectors mounted on the Judeth are a versatile weapon capable of destabilizing subcapital shielding and ripping through all but the most resistant of armor plates.
2x Small rapid Mitzi beam projectors (B:444 C:439)
8830 DPS
88,300 power use