Frigate-Inferno

    Frigate-Inferno MK-III










    A Massive Update for the Inferno
    • Added Warp Drive
    • Swapped out the Obsolete Lance and Brawler Arrays for powerful Shredder Arrays using Ionized Rounds
    • Installed a new Hyper Boom lance, 4 separate arrays for a wide area of a effect
    • Installed Spread Arrays with Reverse-Gravity Rounds to pull targets into the Boom Lance
    • Added an Adonis Cannon and added Armor-Piercing Tech to the Target lock missiles
    • Added Cutter Beams
    • Added Auto triggered Cluster Missiles. Switch is located in the bridge
    • Completely refurnished the interior: The Storage room is now the Crew Room and the Former crew room is now the medical room
    • Added a proper airlocks with full logic implementation
    • Added a lower Airlock to better access the SPV dock
    • The SPV dock now has smaller default docking ports for smaller ships and freight
    • Optimized Shielding and Reactor Systems
    • Swapped out previously existing turrets for their updated versions while adding new Cockatrice turrets
    • Refinished Hull

    New Stats
    Role: Mainline Frigate, Fleet Minor
    Generation: II (redesign)
    Mass: 7,285.6*
    L/H/W: 135m*/38m*/83m*
    Power: 8,002,176.7* Regen: 651,572.9 e/sec*
    Thrust: 6,962.4*
    Shields: 536,223* Regen: 10,455 s/sec*
    Arsenal: 21 Shredder Arrays (6,530 DPS-Ion)*, 9 Spread Arrays (3,330 DPS-Pull)*, 4 Target lock Missile Batteries (Lock on; Dam: 16,500- Punch-Through)*, 1 Adonis Cannon (Lock on; Dam: 580,500- Punch-Through)*, 4 Cutter Beams (Dam:150)*, 4 Hyper Boom Lances (Dam: 545-1,705-Punch-Through)*, 4 Auto Triggered Cluster Missile Batteries (Heat Seeking; Dam: 2,362.5-Explosion)*
    Turrets: 8 Cerberus 2.2 Turrets*, 4 Daemon 2.3 Turrets, 2*, Cockatrice 1.2 Turrets*
    Docks: 1 SPV dock, 6 Mini Docks*
    Extras: Storage Chests, Boom Lance Safety switch*, Radar Jammer*, Warp Drive( 3,615/3,520 Modules)*
    Price: 58,587,401 Credits*