Fighter-Nusku

    Fighter-Nusku 2.1


    A minor Update for the Nusku
    • Increased the Amount of Shredder Arrays
    • Increased the Power of the Warp Drive slightly
    • Added a Kinetic Pulse to the Boom Lance
    • Added Indicator Lights to the Boom Lance to tell if the safety is on or off

    Safety On-Boom Lance is deactivated

    Safety Off- Boom Lance is Active

    New Stats
    Role: Anti-Fighter, Specialist Fighter, Melee Fighter
    Generation: III
    Mass: 83.1*
    L/H/W: 21m/7m/13m
    Power Regen: 5,108.1 e/sec*
    Thrust: 99.6
    Shields: 2,391 Regen: 60 s/sec
    Arsenal: 7 Shredder Arrays (125 DPS-Pull)*, 2 Target-Lock Missiles (Lock on [Dam: 300]- Punch Through), 2 Cluster Missile Arrays (Cluster [Dam: 137.5]-Punch Through), 2 Cutter Beams (Dam: 40), Boom Lance (Damage Pulse [Dam: 260]-Punch Through, Push Pulse*)
    Extra: Radar Jammer, Boom Lance Safety switch, Warp Drive (17/42 Modules)*
    Price: 858,526 Credits*

    A Large Update for the Nusku
    • Installed Warp Drive
    • Installed Proper Auto-Trigger for the Boom Lance. Weapon should now automatically ready itself after every discharge
    • Switched out the Anti-Gravity Rounds of the Shredder Arrays with Reverse-Gravity Rounds to better suit the Boom Lance
    New Stats
    Role: Anti-Fighter, Specialist Fighter, Melee Fighter
    Generation: III
    Mass: 82.8
    L/H/W: 21m/7m/13m
    Power Regen: 4,742.6 e/sec
    Thrust: 99.6
    Shields: 2,391 Regen: 60 s/sec
    Arsenal: 2 Shredder Arrays (110 DPS-Pull)*, 2 Target-Lock Missiles (Lock on [Dam: 300]- Punch Through), 2 Cluster Missile Arrays (Cluster [Dam: 137.5]-Punch Through), 2 Cutter Beams (Dam: 40), Boom Lance (Damage Pulse [Dam: 260]-Punch Through)
    Extra: Radar Jammer, Boom Lance Safety switch, Warp Drive (13/42 Modules)*
    Price: 892,552 Credits*

    a Small Update to the Nusku
    • Installed new logic trigger for the Boom Lance. Completely automating its activation. Simply jab the lance into its target to fire it off. [PRO TIP: Fire Shredder Arrays while attacking with the Lance. Shredder arrays use Anti-Gravity rounds to hold targets in place.]
      1. Increased the power of the Lance
      2. Added a safety switch in the rear of the ship to deactivate the lance for docking purposes. Retail Release ships with Safety turned OFF. Beware of lance activation upon switching safety from ON to OFF.
    • Increased Shield strength
    New Stats
    Role: Anti-Fighter, Specialist Fighter, Melee Fighter
    Generation: III
    Mass: 82.8
    L/H/W: 21m/7m/13m
    Power Regen: 4,742.6 e/sec
    Thrust: 99.6
    Shields: 2,391 Regen: 60 s/sec
    Arsenal: 2 Shredder Arrays (160 DPS-Stop), 2 Target-Lock Missiles (Lock on [Dam: 300]- Punch Through), 2 Cluster Missile Arrays (Cluster [Dam: 137.5]-Punch Through), 2 Cutter Beams (Dam: 40), Boom Lance (Damage Pulse [Dam: 260]-Punch Through)
    Extra: Radar Jammer, Boom Lance Safety switch
    Price: 963,152 Credits