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    DD_02_Class 2017-10-24

    Game version
    Current, pre power update stuff, idk.
    4x 5000/5000/4750 Beam/Beam/Ion arrays.

    5000/5000/5000 Beam/Cannon/Punch array with 10 outputs, I think.

    117 output stop cannon array.

    Missile turrets capable of decent damage, some pierce some explosive. Explosive missiles are vertical launch and on platforms that should theoretically power them.

    16x Three entity anti-missile turrets, capable of taking out a good chunk of missile fire in low lag conditions assuming no distractors in use.

    19990 block scanner.

    Radarjammer, not power stable if jammed while firing.

    Full ion and overdrive defensive effects.

    Chaindrive.

    Rest of the stats are in the final image.

    It's not super pretty, it does good damage to shields and decent damage to blocks, but it wont instakill anything of equal mass. If you are a decent pilot, this ship can probably fight out massed by 1.5x or 2x. The one room interior is a little extreme, its got a turret capable of one shotting players in case of a boarding action. I tried a weir stupid thing with the docking that didn't work, so anyone interested will probably have to deal with that. Main reason I'm uploading it is because I consider it outdated by newer ships I have made.

    starmade-screenshot-0002.png
    starmade-screenshot-0003.png
    starmade-screenshot-0002.png
    starmade-screenshot-0003.png
    starmade-screenshot-0004.png
    starmade-screenshot-0005.png
    starmade-screenshot-0006.png
    Author
    Non
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