Original Ship
Since I have been extremely careful to preserve the externals of the ship so as to make the two largely indistinguishable, there are no shots of the ship. If you want to see pictures of it, look at the above link. I did customize a couple things on the interior but I'm leaving that as an easter egg to downloaders.
Stats:
Mass/Thrust: 3605/3522.4
Power: 1,145,300 / 623120.4 pps (power per second)
Shields: 139,811 / 2475 sps (shields per second)
Features:
1x Scanner Array
1x Overdrive Effect Module with 26.9% efficiency
2x Jump Drives with 41 second recharge (in optimum conditions)
1x Perma-Jamming (will only stop/drain if you fire missiles)
Weapons:
1x AMC Array / AMC Array / Explosive Effect / Orange Colouring - 4kish DPS
1x Missile Array / Missile Array / Explosive Effect / Green Colouring
Overall, I'm pleased with the craft. The AMCs are mostly for filler since the swarmer rockets are what you're going to be using. The missiles are just so stinkin OP, I don't have to tell you that it shrekted a Lvl 20 AI Swarm. Three waves of the rockets are enough to destroy the original Nova without much of a problem. For less offensive systems, the shields are meh. Pirates don't like to engage in a fair fight unless they must, thus speed/surprise are more the focus. The power on this thing is nutso, I can run perma-jamming, shield regen, scanning, overdrive, AND move forward while keeping the power stable. That tells you something about the missiles if they still manage to drain the power in one go.
I left plenty of space in the ship for tweaking. Good things to do would be make the Thrust/Mass 1/1, increase shield capacity/regen, add more interior space, or make a small escape pod. Since you can't do all of that at once I left in the user's discretion which ones you want.
Thanks!
Since I have been extremely careful to preserve the externals of the ship so as to make the two largely indistinguishable, there are no shots of the ship. If you want to see pictures of it, look at the above link. I did customize a couple things on the interior but I'm leaving that as an easter egg to downloaders.
Stats:
Mass/Thrust: 3605/3522.4
Power: 1,145,300 / 623120.4 pps (power per second)
Shields: 139,811 / 2475 sps (shields per second)
Features:
1x Scanner Array
1x Overdrive Effect Module with 26.9% efficiency
2x Jump Drives with 41 second recharge (in optimum conditions)
1x Perma-Jamming (will only stop/drain if you fire missiles)
Weapons:
1x AMC Array / AMC Array / Explosive Effect / Orange Colouring - 4kish DPS
1x Missile Array / Missile Array / Explosive Effect / Green Colouring
- 24 groups
- 20 shots per group
- 15 sec recharge for all groups
- 405 damage per shot
- 16 radius per shot
- 74.2 speed per shot
- 3200 range per shot
Overall, I'm pleased with the craft. The AMCs are mostly for filler since the swarmer rockets are what you're going to be using. The missiles are just so stinkin OP, I don't have to tell you that it shrekted a Lvl 20 AI Swarm. Three waves of the rockets are enough to destroy the original Nova without much of a problem. For less offensive systems, the shields are meh. Pirates don't like to engage in a fair fight unless they must, thus speed/surprise are more the focus. The power on this thing is nutso, I can run perma-jamming, shield regen, scanning, overdrive, AND move forward while keeping the power stable. That tells you something about the missiles if they still manage to drain the power in one go.
I left plenty of space in the ship for tweaking. Good things to do would be make the Thrust/Mass 1/1, increase shield capacity/regen, add more interior space, or make a small escape pod. Since you can't do all of that at once I left in the user's discretion which ones you want.
Thanks!