The Blueprint of the Dark Angel was picked up from an old blueprint dealer, bounding star. All credit goes to him for the base blueprint. From there we added rapid fire shredder cannons and 2 S'koon missile pods, as well as a cluster missile pod. The Mark D is a very dangerous ship with great damage for its size and is packed with shields and a punch. It is also notable that a low power Khador-drive was able to be installed, as well as a cyclotron boost.
This ship can be classified as an anti-fighter/anti-corvette fighter.
It has one turret docking mount for one small turret
My recommendation for a turret would be the Orthus, by Crimson-Artist, as well as the Cerberus and Cockatrice
Missiles- Main- 2 pods- 7500 dmg each+explosive
Missiles- Cluster- 600 dmg per missile
Main AMC array- 237 dmg per shot x4+ion- rapid fire
Damage Beam- Missile Interdiction and shield stripping- 1001 dmg+ion
96% overdrive
Top impulse speed=Around 200 km/h
Overdrive speed= Something like 360.8 km/h
Turning speed is a bit sluggish, yet is still maneuverable for the size
Warp Drive- really slow loading
Shields- good enough against pirate base turrets
Power regen= 385.0/s
The shields are somewhat lacking; a 1000 dmg pulse cannon will eliminate the shields with 2 or 3 shots
Comments and Criticism would be appreciated!
Note: partial credit goes to Bounding Star for the base
Note 2: The cockpit has been redesigned and the weapon systems overhauled
Note: This is a .zip file. Extract the folder to your blueprints folder in the main Starmade folder