Known from its bulky appearance, Bumblebee Mk-2 is a very primitive carrier based drone fighter and an updated version of Mk-1, which came with the cruiser Varnagar. The fighter is suitable for player usage as well and it has room for a few storage units and a jammer unit if it ever needs to be turned into a traditional fighter.
The difference between the first model and the current one is mainly the piercing-effect, which is now part of the later one's armament (better penetration versus armor and thus slightly higher changes of survival).
Here are some pictures of it:
Bumblebee's main feutures (all data valid for v0.157):
Guns
Ship comes with two blue lasers supported by piercing -effect system for better penetration and an additional laser system for better rate of fire. Here are the statistics of an individual gun (per shot):
- 261 total damage output
- 219 versus shields
- 233 real damage versus other objects (hardened- and standard hulls, rocks, modules, etc.)
Technical characteristics
- 13860 shields (154s/sec shield recharge)
- 12007e/sec of power recharge (50000 capacity)
- 156 thrust/ 70 mass
- 700 blocks
- Turning speed X-Axis: 2.7, Y-Axis: 4.5 and Z-Axis: 2.3
- 18m long, 6m high and 13m wide
- costs 751899 credits per unit
- easy access to various computers and the core
- perma-jammer compatible
If you have any questions or comments, feel free to leave them in the review section bellow.
The difference between the first model and the current one is mainly the piercing-effect, which is now part of the later one's armament (better penetration versus armor and thus slightly higher changes of survival).
Here are some pictures of it:
Bumblebee's main feutures (all data valid for v0.157):
Guns
Ship comes with two blue lasers supported by piercing -effect system for better penetration and an additional laser system for better rate of fire. Here are the statistics of an individual gun (per shot):
- 261 total damage output
- 219 versus shields
- 233 real damage versus other objects (hardened- and standard hulls, rocks, modules, etc.)
Technical characteristics
- 13860 shields (154s/sec shield recharge)
- 12007e/sec of power recharge (50000 capacity)
- 156 thrust/ 70 mass
- 700 blocks
- Turning speed X-Axis: 2.7, Y-Axis: 4.5 and Z-Axis: 2.3
- 18m long, 6m high and 13m wide
- costs 751899 credits per unit
- easy access to various computers and the core
- perma-jammer compatible
If you have any questions or comments, feel free to leave them in the review section bellow.